First of all amazing work on this, I've been a big fan of Maia1/2 and playing against 3 online feels much more human!
Firstly, I was wondering if you would be able to provide some examples on using maia3 as a python package similar to maia2? The UCI interface isn't sufficient for what I'm trying to do, and am trying to reverse engineer things but probably a nicer way!
Secondly, from what I can tell, you are actively modelling ponder/move times (IE how long a human would take to make a move)? The ponder head doesn't seem to be giving me very good results, hoping you can advise.
I notice include_time_info is always set to false in the configs, do the released models support the time feature during inference?
Great work as always!
First of all amazing work on this, I've been a big fan of Maia1/2 and playing against 3 online feels much more human!
Firstly, I was wondering if you would be able to provide some examples on using maia3 as a python package similar to maia2? The UCI interface isn't sufficient for what I'm trying to do, and am trying to reverse engineer things but probably a nicer way!
Secondly, from what I can tell, you are actively modelling ponder/move times (IE how long a human would take to make a move)? The ponder head doesn't seem to be giving me very good results, hoping you can advise.
I notice
include_time_infois always set to false in the configs, do the released models support the time feature during inference?Great work as always!