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siegemanager throws lua errors in the console if no siege engine is present in the fort #5751

@Halavus

Description

@Halavus

Probably a qerror missing around line 419

.../common/Dwarf Fortress/hack/scripts/gui/siegemanager.lua:419: attempt to index a nil value (local 'selected')
stack traceback:
        .../common/Dwarf Fortress/hack/scripts/gui/siegemanager.lua:419: in method 'set_selected_action'
[...]

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