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BuildBlocklist.cs
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53 lines (46 loc) · 1.11 KB
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Xml.Serialization;
namespace Game4Freak.AdvancedZones
{
public class BuildBlocklist
{
[XmlAttribute("name")]
public string name;
[XmlArrayItem(ElementName = "itemID")]
public List<int> itemIDs;
public BuildBlocklist()
{
}
public BuildBlocklist(string newName)
{
name = newName;
itemIDs = new List<int>();
}
public BuildBlocklist(string newName, List<int> newItemIDs)
{
name = newName;
itemIDs = newItemIDs;
}
public void addItem(int itemID)
{
if (!itemIDs.Contains(itemID))
{
itemIDs.Add(itemID);
}
}
public void removeItem(int itemID)
{
if (itemIDs.Contains(itemID))
{
itemIDs.Remove(itemID);
}
}
public bool hasItem(int itemID)
{
return itemIDs.Contains(itemID);
}
}
}