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Update files mirrored from maddie480.ovh
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updatermirror/mod_search_database.yaml

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Name: Inside The Sarcophagus
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Author: ABuffZucchini
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Description: Clay Bricks Touched by Human Hands
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Likes: 0
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Views: 0
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Downloads: 0
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Likes: 3
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Views: 22
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Downloads: 5
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Text: I originally wasn't going to do anything this MTC, but boy oh boy did I fold...<br><br>Inside
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The Sarcophagus is a <b>50 </b>room dashless map with an innate extra jump, a
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ton of diverse cycle gameplay, <b>20 </b>berries, and a poem that unfolds as you
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progress through each checkpoint. There are a lot of themes and ideas that I got
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through the song (linked <a href="https://youtu.be/Rm8o85tCZc8?list=RDRm8o85tCZc8">here!</a>),
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that I wanted to personify within the setting, gameplay, dialogue, etc etc etc.
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I'm not going to say them here though, you'll have to come up with your own interpretation!
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I also took on an artist role and drew among other things an endscreen and icon,
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which was super refreshing and fun to do.<br><br>As for difficulty, I'll say <span
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class="RedColor">advanced</span> maybe? It's hard to rate partially because it
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scales pretty intensely to the point where I'd say the first checkpoint is pretty
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comfortably beginner, and on top of that this map has some tricks up its sleeve
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that make the difficulty hard to evaluate, you'll see what I mean when you play
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it! Execution-wise though, there's no tech required, and a lot of rooms are even
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relatively open-ended. Because of this, if anyone streams this, please ping me
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on discord @abuffzucchini, I'd especially love to watch people play this one.
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Have fun!<br>
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through the song (linked <a href="https://youtu.be/Rm8o85tCZc8?list=RDRm8o85tCZc8"
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target="_blank">here!</a>), that I wanted to personify within the setting, gameplay,
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dialogue, etc etc etc. I'm not going to say them here though, you'll have to come
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up with your own interpretation! I also took on an artist role and drew among
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other things an endscreen and icon, which was super refreshing and fun to do.<br><br>As
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for difficulty, I'll say <span class="RedColor">advanced</span> maybe? It's hard
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to rate partially because it's completable techless, it scales pretty intensely
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to the point where I'd say the first checkpoint is pretty comfortably beginner,
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and on top of that this map has some tricks up its sleeve that make the difficulty
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hard to evaluate, you'll see what I mean when you play it! Execution-wise though,
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there's no tech required, and a lot of rooms are even relatively open-ended. Because
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of this, if anyone streams this, please ping me on discord @abuffzucchini, I'd
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especially love to watch people play this one. Have fun!<br>
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CreatedDate: 1778974157
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ModifiedDate: 1778974536
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ModifiedDate: 1778977843
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UpdatedDate: 1778974157
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Screenshots:
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- https://images.gamebanana.com/img/ss/mods/6a08ff4462d70.jpg

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