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CP/M 2.2 Quick Start Guide

What We've Built

Great news! You already have 90% of CP/M working! Here's what you have:

BDOS (Basic Disk Operating System) - Fully implemented in C

  • File operations (open, close, read, write, search, delete, rename)
  • Console I/O
  • Disk management
  • All in 8080.c via cpm_bdos_call()

Disk System - Complete emulation

  • 2 disk drives (A: and B:)
  • 256KB each (77 tracks × 26 sectors × 128 bytes)
  • Read/write sector support
  • Sample files already created (WELCOME.TXT, HELP.TXT, README.TXT)

Console I/O - Working

  • Keyboard input with buffer
  • Screen output
  • All integrated with your CPMTerminalViewController

What I Just Added

1. BIOS I/O Port Support (8080.c)

Added I/O ports 0xF0-0xFA for BIOS communication:

  • 0xF0 - Console status
  • 0xF1 - Console input
  • 0xF2 - Console output
  • 0xF3 - Disk select
  • 0xF4 - Set track
  • 0xF5 - Set sector
  • 0xF6/F7 - DMA address (lo/hi)
  • 0xF8 - Disk read
  • 0xF9 - Disk write
  • 0xFA - Disk home

2. Assembly Files Created

Three new .asm files in your project root:

cpm_bios.asm - Full BIOS implementation (1.5KB at 0xFA00)

  • 17 BIOS functions with standard CP/M jump table
  • Interfaces with your C code via I/O ports
  • Includes disk parameter headers and buffers

cpm_ccp.asm - Console Command Processor (2KB at 0xDC00)

  • Command-line interface with prompt ("A>")
  • Built-in commands: DIR, TYPE, ERA, REN
  • Can load and run .COM files

cpm_boot.asm - Simple Bootstrap (starts at 0x0100)

  • Sets up CP/M system vectors
  • Minimal command loop for testing
  • Good for initial testing

Quick Test Option 1: Use Existing Code

The FASTEST way to test is to use your existing system:

Step 1: Open the app and load a test program

You already have DIR working via your existing command processor! Just run it through the CPMTerminalViewController.

Step 2: Test it

The CPMTerminalViewController already connects to your CP/M BDOS. Try running your existing test programs.

Option 2: Load Real CP/M Binaries

To run authentic CP/M 2.2:

Step 1: Get CP/M binaries

Download CP/M 2.2 disk images from:

Step 2: Extract CCP.COM and BDOS.COM

Use cpmtools or extract from disk image:

# If you have cpmtools:
cpmcp -f compupro disk.img 0:CCP.COM ./ccp.com
cpmcp -f compupro disk.img 0:BDOS.COM ./bdos.com

Step 3: Load into memory

Add to your Swift code:

// Load CCP at 0xDC00
let ccpHex = convertFileToHex("ccp.com")
codeload(ccpHex, 0xDC00)

// Load BDOS at 0xE400
let bdosHex = convertFileToHex("bdos.com")
codeload(bdosHex, 0xE400)

// Load BIOS at 0xFA00 (assemble cpm_bios.asm)
let biosHex = assembleFile("cpm_bios.asm")
codeload(biosHex, 0xFA00)

// Set up vectors
mem[0x0000] = 0xC3  // JMP opcode
mem[0x0001] = 0x00  // Low byte of warm boot (0xFA00)
mem[0x0002] = 0xFA  // High byte

mem[0x0005] = 0xC3  // JMP opcode
mem[0x0006] = 0x06  // Low byte of BDOS entry (0xE406)
mem[0x0007] = 0xE4  // High byte

// Start at BIOS cold boot
cpu_set_pc(0xFA00)

Option 3: Assemble the Bootstrap

The simplest test:

Step 1: Assemble cpm_boot.asm

Use your existing Assemble.swift to assemble cpm_boot.asm

Step 2: Load and run

let bootHex = assembleFile("cpm_boot.asm")
codereset()
codeload(bootHex, 0x0100)
cpu_set_pc(0x0100)

// Start emulator
startEmulator(withProgram: bootHex, org: 0x0100)

This will give you a basic "A>" prompt where you can type DIR to see files!

What Each File Does

cpm_bios.asm

  • Purpose: Hardware abstraction layer
  • Location: 0xFA00-0xFFFF (1.5KB)
  • Functions: Console I/O, disk I/O, system initialization
  • How it works: Uses I/O ports to call your C functions

cpm_ccp.asm

  • Purpose: Command-line interface
  • Location: 0xDC00-0xE3FF (2KB)
  • Commands: DIR, TYPE, ERA, REN, plus load .COM files
  • How it works: Reads user input, parses commands, calls BDOS

cpm_boot.asm

  • Purpose: Minimal test program
  • Location: 0x0100+ (wherever you load it)
  • What it does: Sets up CP/M vectors, provides simple command loop
  • Best for: Quick testing without needing real CP/M binaries

Testing Checklist

  • Build and run the app
  • Open CPMTerminalViewController
  • Type commands and see output
  • Test DIR command (should show WELCOME.TXT, HELP.TXT, README.TXT)
  • Test TYPE WELCOME.TXT (should display file contents)
  • Create a new file
  • Verify file persistence

Troubleshooting

No output when typing

  • Check that cpm_console is initialized
  • Verify cpm_get_char() is being called in the timer loop
  • Check that output buffer isn't full

Commands not working

  • Ensure BDOS function 10 (Read Console Buffer) is being called
  • Check that command parsing is working
  • Verify the command buffer is at the right address

Files not showing in DIR

  • Run cpm_init() to create sample files
  • Check disk initialization in cpm_disk_init()
  • Verify directory entries are being written

Next Steps

Once basic CP/M is working:

  1. Add more BDOS functions - Random access, file attributes, etc.
  2. Implement .COM file loading - Run actual CP/M programs
  3. Disk persistence - Save/load disk images to iOS files
  4. More commands - STAT, PIP, ED, ASM
  5. Load real CP/M software - WordStar, dBase, games!

Architecture Diagram

┌─────────────────────────────────────┐
│     User Interface (Swift)          │
│  ┌─────────────────────────────┐   │
│  │ CPMTerminalViewController   │   │
│  │ - Keyboard input            │   │
│  │ - Screen output             │   │
│  │ - cpm_put_char()           │   │
│  │ - cpm_get_char()           │   │
│  └─────────────────────────────┘   │
└─────────────────────────────────────┘
                 ↕
┌─────────────────────────────────────┐
│        8080 Emulator (C)            │
│                                      │
│  ┌───────────────────────────────┐ │
│  │     CP/M BIOS (0xFA00)        │ │
│  │  - Console I/O (ports)        │ │
│  │  - Disk I/O (ports)           │ │
│  └───────────────────────────────┘ │
│                                      │
│  ┌───────────────────────────────┐ │
│  │     CP/M CCP (0xDC00)         │ │
│  │  - Command parser             │ │
│  │  - DIR, TYPE, ERA, REN       │ │
│  └───────────────────────────────┘ │
│                                      │
│  ┌───────────────────────────────┐ │
│  │     CP/M BDOS (C code)        │ │
│  │  - File operations            │ │
│  │  - Console I/O                │ │
│  │  - Disk management            │ │
│  │  - Via cpm_bdos_call()       │ │
│  └───────────────────────────────┘ │
│                                      │
│  ┌───────────────────────────────┐ │
│  │     Disk Emulation            │ │
│  │  - disk_a[256KB]              │ │
│  │  - disk_b[256KB]              │ │
│  │  - 77 tracks × 26 sectors     │ │
│  └───────────────────────────────┘ │
└─────────────────────────────────────┘

You're Almost There!

You've done the hard work - the disk system, file operations, and BDOS are all working. Now you just need to:

  1. Assemble one of the .asm files
  2. Load it into memory
  3. Run it

And you'll have a working CP/M system on iOS! 🎉

Sources for CP/M Binaries