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134 lines (110 loc) · 4.17 KB
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maiB4A4.tmp
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134 lines (110 loc) · 4.17 KB
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[gd_scene load_steps=10 format=3 uid="uid://bm3ip2d6pqnxj"]
[ext_resource type="Script" path="res://Enemy.gd" id="1_cccd8"]
[ext_resource type="PackedScene" uid="uid://b36ufns1mo2kc" path="res://assets/gltf/arena/arena.gltf" id="1_nenmy"]
[ext_resource type="Script" path="res://main.gd" id="1_ygpgh"]
[ext_resource type="PackedScene" uid="uid://b30ksp1eqoj28" path="res://assets/gltf/dummy/dummy.gltf" id="2_8f48e"]
[ext_resource type="Script" path="res://Continue.gd" id="2_afuai"]
[ext_resource type="Script" path="res://Player.gd" id="2_pk0yy"]
[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_nvopg"]
sky_top_color = Color(0.658493, 0.342203, 0.325236, 1)
sky_horizon_color = Color(0.805937, 0.615726, 0.372581, 1)
[sub_resource type="Sky" id="Sky_qlr20"]
sky_material = SubResource("ProceduralSkyMaterial_nvopg")
[sub_resource type="Environment" id="Environment_g1lyf"]
background_mode = 2
sky = SubResource("Sky_qlr20")
sdfgi_use_occlusion = true
[node name="Node3D" type="Node3D"]
script = ExtResource("1_ygpgh")
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
transform = Transform3D(0.384263, 0.144695, -0.911814, -4.44089e-16, 0.987642, 0.156728, 0.923224, -0.0602246, 0.379514, 7.24798, 13.6018, 8.73694)
light_bake_mode = 1
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource("Environment_g1lyf")
[node name="Camera3D" type="Camera3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4.512, 3.959, 7.332)
fov = 33.3
size = 5.374
near = 0.165
[node name="Control" type="Control" parent="."]
layout_mode = 3
anchors_preset = 0
offset_right = 40.0
offset_bottom = 40.0
[node name="resolve" type="Label" parent="Control"]
layout_mode = 0
offset_left = 383.0
offset_top = 97.0
offset_right = 770.0
offset_bottom = 227.0
[node name="Continue" type="Button" parent="Control"]
layout_mode = 0
offset_left = 491.0
offset_top = 241.0
offset_right = 660.0
offset_bottom = 286.0
text = "Continue"
script = ExtResource("2_afuai")
[node name="Player" type="Node2D" parent="Control"]
script = ExtResource("2_pk0yy")
[node name="Attack" type="Button" parent="Control/Player"]
offset_left = 25.0
offset_top = 524.0
offset_right = 160.0
offset_bottom = 574.0
text = "Attack"
[node name="Attack2" type="Button" parent="Control/Player"]
offset_left = 162.0
offset_top = 524.0
offset_right = 301.0
offset_bottom = 574.0
text = "Attack2"
[node name="Block" type="Button" parent="Control/Player"]
offset_left = 25.0
offset_top = 576.0
offset_right = 160.0
offset_bottom = 626.0
text = "Block
"
[node name="Pass" type="Button" parent="Control/Player"]
offset_left = 162.0
offset_top = 576.0
offset_right = 300.0
offset_bottom = 626.0
text = "Pass"
[node name="Potion" type="Button" parent="Control/Player"]
offset_left = 302.0
offset_top = 576.0
offset_right = 440.0
offset_bottom = 626.0
text = "Potion (3/3)"
[node name="Player Information" type="Label" parent="Control/Player"]
offset_left = 11.0
offset_top = 8.0
offset_right = 109.0
offset_bottom = 69.0
text = "Player
Health: 50
"
metadata/_edit_use_anchors_ = true
[node name="Enemy" type="Node2D" parent="Control"]
script = ExtResource("1_cccd8")
[node name="Enemy Information" type="Label" parent="Control/Enemy"]
offset_left = 1049.0
offset_top = 581.0
offset_right = 1138.0
offset_bottom = 637.0
text = "Enemy
Health: 50
"
[node name="dummy" parent="." instance=ExtResource("2_8f48e")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4.313, 1.605, -4.074)
[node name="dummy2" parent="." instance=ExtResource("2_8f48e")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 3.168, 1.605, 2.831)
[node name="arena" parent="." instance=ExtResource("1_nenmy")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.52055, 1.62225, -1.03656)
[connection signal="pressed" from="Control/Continue" to="." method="_on_continue_pressed"]
[connection signal="pressed" from="Control/Player/Attack" to="." method="_on_attack_pressed"]
[connection signal="pressed" from="Control/Player/Block" to="." method="_on_block_pressed"]
[connection signal="pressed" from="Control/Player/Pass" to="." method="_on_pass_pressed"]
[connection signal="pressed" from="Control/Player/Potion" to="." method="_on_potion_pressed"]