From 47c23c5b6118314364afc3d58bda7b3bacbff7ef Mon Sep 17 00:00:00 2001 From: Claude Date: Wed, 25 Mar 2026 08:25:27 +0000 Subject: [PATCH 1/2] Fix variant text ordering for The Adorned and Yoke of Suffering Multi-line mod continuation lines were interleaved between variants, causing duplicate/missing lines in the variant display. Group each variant's continuation lines together with their first line. Fixes #1774 --- src/Data/Uniques/amulet.lua | 2 +- src/Data/Uniques/jewel.lua | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/src/Data/Uniques/amulet.lua b/src/Data/Uniques/amulet.lua index 1b9d500c81..fe3a837743 100644 --- a/src/Data/Uniques/amulet.lua +++ b/src/Data/Uniques/amulet.lua @@ -271,8 +271,8 @@ Implicits: 1 {tags:fire,cold,lightning}+(10-15)% to all Elemental Resistances (15-30)% increased Elemental Damage {variant:1}Enemies take (5-10)% increased Damage for each Elemental Ailment type among -{variant:2}Enemies take (15-20)% increased Damage for each Elemental Ailment type among {variant:1}your Ailments on them +{variant:2}Enemies take (15-20)% increased Damage for each Elemental Ailment type among {variant:2}your Ailments on them {variant:1}(20-30)% reduced Duration of Ignite, Shock and Chill on Enemies {variant:2}(30-40)% reduced Duration of Ignite, Shock and Chill on Enemies diff --git a/src/Data/Uniques/jewel.lua b/src/Data/Uniques/jewel.lua index 811a089213..9d4441e2cf 100644 --- a/src/Data/Uniques/jewel.lua +++ b/src/Data/Uniques/jewel.lua @@ -10,8 +10,8 @@ Variant: Pre 0.4.0 Variant: Current Limited to: 1 {variant:1}(0-100)% increased Effect of Jewel Socket Passive Skills -{variant:2}(0-150)% increased Effect of Jewel Socket Passive Skills {variant:1}containing Corrupted Magic Jewels +{variant:2}(0-150)% increased Effect of Jewel Socket Passive Skills {variant:2}containing Corrupted Magic Jewels ]],[[ Controlled Metamorphosis From f77addcb3d206db93c0918d291c9bf87848997a7 Mon Sep 17 00:00:00 2001 From: Wires77 Date: Thu, 26 Mar 2026 01:11:29 -0500 Subject: [PATCH 2/2] Fix unique export script to keep lines together --- src/Data/Uniques/body.lua | 6 +++--- src/Data/Uniques/helmet.lua | 4 ++-- 2 files changed, 5 insertions(+), 5 deletions(-) diff --git a/src/Data/Uniques/body.lua b/src/Data/Uniques/body.lua index e3a290092d..3f24b3445c 100644 --- a/src/Data/Uniques/body.lua +++ b/src/Data/Uniques/body.lua @@ -204,10 +204,10 @@ Variant: Current +(25-30)% to Cold Resistance +(10-15)% to Lightning Resistance {variant:1}Increases Movement Speed by 25%, plus 1% per 500 Evasion Rating, up to a maximum of 75% -{variant:2}Increases Movement Speed by 25%, plus 1% per 800 Evasion Rating, up to a maximum of 75% -{variant:3}Increases Movement Speed by 25%, plus 1% per 600 Evasion Rating, up to a maximum of 75% {variant:1}Other Modifiers to Movement Speed except for Sprinting do not apply +{variant:2}Increases Movement Speed by 25%, plus 1% per 800 Evasion Rating, up to a maximum of 75% {variant:2}Other Modifiers to Movement Speed except for Sprinting do not apply +{variant:3}Increases Movement Speed by 25%, plus 1% per 600 Evasion Rating, up to a maximum of 75% {variant:3}Other Modifiers to Movement Speed except for Sprinting do not apply ]],[[ The Rat Cage @@ -510,8 +510,8 @@ Variant: Current +(17-23)% to Chaos Resistance +(200-300) to Ailment Threshold {variant:1}Life that would be lost by taking Damage is instead Reserved -{variant:2}Life that would be lost by taking Damage is instead Reserved {variant:1}until you take no Damage to Life for 5 seconds +{variant:2}Life that would be lost by taking Damage is instead Reserved {variant:2}until you take no Damage to Life for 3 seconds ]], -- Body: Armour/Energy Shield diff --git a/src/Data/Uniques/helmet.lua b/src/Data/Uniques/helmet.lua index c4a4f63caf..fb39a798ef 100644 --- a/src/Data/Uniques/helmet.lua +++ b/src/Data/Uniques/helmet.lua @@ -429,10 +429,10 @@ Variant: Current (15-25) Life Regeneration per second (15-25)% increased Mana Regeneration Rate {variant:1}Alternating every 5 seconds: -{variant:2}Alternating every 5 seconds: {variant:1}Take 30% more Damage from Hits -{variant:2}Take 40% less Damage from Hits {variant:1}Take 30% more Damage over time +{variant:2}Alternating every 5 seconds: +{variant:2}Take 40% less Damage from Hits {variant:2}Take 40% less Damage over time ]],[[ Veil of the Night