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CMakeLists.txt
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139 lines (122 loc) · 4.01 KB
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cmake_minimum_required(VERSION 3.31.6)
project(Installer VERSION 1.0 LANGUAGES CXX)
set(CMAKE_MSVC_RUNTIME_LIBRARY
"MultiThreaded$<$<CONFIG:Debug>:Debug>" CACHE STRING "" FORCE
)
add_compile_definitions(UNICODE _UNICODE)
file(STRINGS "resources/versioning/version" VERSION_LINES LIMIT_COUNT 2)
list(GET VERSION_LINES 1 MILLENNIUM_VERSION)
string(STRIP "${MILLENNIUM_VERSION}" MILLENNIUM_VERSION)
set_property(DIRECTORY
APPEND PROPERTY
CMAKE_CONFIGURE_DEPENDS "resources/versioning/version"
)
configure_file(src/include/version.h.in ${CMAKE_BINARY_DIR}/version.h)
add_compile_definitions(MILLENNIUM_VERSION="${MILLENNIUM_VERSION}")
set(CMAKE_CXX_STANDARD 20)
set(CMAKE_CXX_STANDARD_REQUIRED True)
add_compile_definitions(
CURL_STATICLIB
FMT_HEADER_ONLY
IMGUI_USE_WCHAR32
IMGUI_DEFINE_MATH_OPERATORS
)
if (CMAKE_BUILD_TYPE STREQUAL "Release")
add_compile_definitions(
IMGUI_DISABLE_DEMO_WINDOWS
IMGUI_DISABLE_DEBUG_TOOLS
IMGUI_DISABLE_STYLE_EDITOR
)
endif()
include(${CMAKE_CURRENT_SOURCE_DIR}/resources/cmake/bootstrap_deps.cmake)
add_library(imgui_lib STATIC
${imgui_SOURCE_DIR}/imgui.cpp
${imgui_SOURCE_DIR}/imgui_draw.cpp
${imgui_SOURCE_DIR}/imgui_tables.cpp
${imgui_SOURCE_DIR}/imgui_widgets.cpp
${imgui_SOURCE_DIR}/backends/imgui_impl_glfw.cpp
${imgui_SOURCE_DIR}/backends/imgui_impl_opengl3.cpp
${imgui_SOURCE_DIR}/misc/freetype/imgui_freetype.cpp
${imgui_SOURCE_DIR}/misc/cpp/imgui_stdlib.cpp
)
target_include_directories(imgui_lib SYSTEM PUBLIC
${imgui_SOURCE_DIR}
${imgui_SOURCE_DIR}/backends
${imgui_SOURCE_DIR}/misc/cpp
)
target_link_libraries(imgui_lib PUBLIC freetype glfw)
set(SOURCES
src/main.cc
src/window/texture.cc
src/window/wndproc.cc
src/window/renderer.cc
src/util/updater.cc
src/routes/router.cc
src/routes/home.cc
src/routes/install_prompt.cc
src/routes/installer.cc
src/routes/uninstall_select.cc
src/components/titlebar.cc
src/components/checkbox.cc
src/components/bottombar.cc
src/components/message.cc
src/util/animate.cc
src/util/semver.cc
src/window/dpi.cc
src/installer/task_scheduler.cc
src/installer/unzip.cc
src/util/worker.cc
)
if(WIN32)
set(RESOURCE_FILE "${CMAKE_SOURCE_DIR}/resources/win32/Installer.rc")
add_executable(${PROJECT_NAME} WIN32 ${SOURCES} ${RESOURCE_FILE})
else()
add_executable(${PROJECT_NAME} ${SOURCES})
endif()
include_directories(src/include)
include_directories(SYSTEM ${imgui_SOURCE_DIR})
include_directories(SYSTEM ${imgui_SOURCE_DIR}/backends)
include_directories(SYSTEM ${imgui_SOURCE_DIR}/misc/cpp)
include_directories(SYSTEM ${imspinner_SOURCE_DIR})
include_directories(SYSTEM ${nlohmann_json_SOURCE_DIR}/include)
include_directories(SYSTEM ${mini_SOURCE_DIR}/src)
include_directories(SYSTEM ${stb_SOURCE_DIR})
include_directories(SYSTEM ${zlib_SOURCE_DIR} ${zlib_BINARY_DIR})
target_link_libraries(${PROJECT_NAME} PRIVATE imgui_lib)
target_link_options(${PROJECT_NAME} PRIVATE /FORCE:MULTIPLE)
if(UNIX AND NOT APPLE)
find_package(PkgConfig REQUIRED)
pkg_check_modules(GLFW REQUIRED glfw3)
target_compile_options(${PROJECT_NAME} PRIVATE ${GLFW_CFLAGS})
target_link_libraries(${PROJECT_NAME} PRIVATE ${GLFW_LDFLAGS} GL)
elseif(APPLE)
find_library(COCOA_LIBRARY Cocoa REQUIRED)
find_library(IOKIT_LIBRARY IOKit REQUIRED)
find_library(COREVIDEO_LIBRARY CoreVideo REQUIRED)
find_library(OPENGL_LIBRARY OpenGL REQUIRED)
find_library(GLFW_LIBRARY glfw REQUIRED)
target_link_libraries(${PROJECT_NAME} PRIVATE
${COCOA_LIBRARY}
${IOKIT_LIBRARY}
${COREVIDEO_LIBRARY}
${OPENGL_LIBRARY}
${GLFW_LIBRARY}
)
elseif(WIN32)
target_include_directories(${PROJECT_NAME}
SYSTEM PRIVATE ${minizip_ng_SOURCE_DIR}
)
target_link_libraries(${PROJECT_NAME} PRIVATE
freetype
glfw
gdi32
opengl32
libglew_static
imm32
CURL::libcurl
dwmapi
minizip
winmm
bcrypt
)
endif()