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| 1 | +#include "checksum.h" |
| 2 | +#include "unity.h" |
| 3 | +#include "uart.h" |
| 4 | + |
| 5 | +void setUp(void) |
| 6 | +{ |
| 7 | + /* This function is called before each test case. |
| 8 | + You can use it to set up any common test data or state. */ |
| 9 | +} |
| 10 | + |
| 11 | +void tearDown(void) |
| 12 | +{ |
| 13 | + /* This function is called after each test case. |
| 14 | + You can use it to clean up any resources allocated in setUp or during the test. */ |
| 15 | +} |
| 16 | + |
| 17 | +void test_calculate_checksum_with_valid_data(void) { |
| 18 | + uint8_t data[] = {0x01, 0x02, 0x03, 0x04}; |
| 19 | + uint8_t expected_checksum = 10; // (0x01 + 0x02 + 0x03 + 0x04) % 256 = 10 |
| 20 | + uint8_t actual_checksum = calculate_checksum(data, sizeof(data)); |
| 21 | + TEST_ASSERT_EQUAL_UINT8(expected_checksum, actual_checksum); |
| 22 | +} |
| 23 | + |
| 24 | +void test_calculate_checksum_with_empty_data(void) { |
| 25 | + uint8_t data[] = {}; |
| 26 | + uint8_t expected_checksum = 0; |
| 27 | + uint8_t actual_checksum = calculate_checksum(data, sizeof(data)); |
| 28 | + TEST_ASSERT_EQUAL_UINT8(expected_checksum, actual_checksum); |
| 29 | +} |
| 30 | + |
| 31 | +void test_calculate_checksum_with_max_values(void) { |
| 32 | + uint8_t data[] = {0xFF, 0xFF, 0xFF, 0xFF}; |
| 33 | + uint8_t expected_checksum = 252; // (0xFF + 0xFF + 0xFF + 0xFF) % 256 = 252 |
| 34 | + uint8_t actual_checksum = calculate_checksum(data, sizeof(data)); |
| 35 | + TEST_ASSERT_EQUAL_UINT8(expected_checksum, actual_checksum); |
| 36 | +} |
| 37 | + |
| 38 | +void test_calculate_checksum_with_null_buffer(void) { |
| 39 | + uint8_t *data = NULL; |
| 40 | + uint8_t expected_checksum = 0; // Null buffer should return 0 |
| 41 | + uint8_t actual_checksum = calculate_checksum(data, 10); // Length is arbitrary since buffer is NULL |
| 42 | + TEST_ASSERT_EQUAL_UINT8(expected_checksum, actual_checksum); |
| 43 | +} |
| 44 | + |
| 45 | +void test_calculate_checksum_with_zero_length(void) { |
| 46 | + uint8_t data[] = {0x01, 0x02, 0x03}; |
| 47 | + uint8_t expected_checksum = 0; // Zero length should return 0 |
| 48 | + uint8_t actual_checksum = calculate_checksum(data, 0); |
| 49 | + TEST_ASSERT_EQUAL_UINT8(expected_checksum, actual_checksum); |
| 50 | +} |
| 51 | + |
| 52 | +void test_calculate_zero_checksum(void) { |
| 53 | + uint8_t data[] = {0x00, 0x00, 0x00, 0x00}; |
| 54 | + uint8_t expected_checksum = 0; // All zeros should yield a checksum of 0 |
| 55 | + uint8_t actual_checksum = calculate_checksum(data, sizeof(data)); |
| 56 | + TEST_ASSERT_EQUAL_UINT8(expected_checksum, actual_checksum); |
| 57 | +} |
| 58 | + |
| 59 | +int main(void) { |
| 60 | + |
| 61 | + uart_init(); |
| 62 | + uart_print("STM32F4 Unity Test Start\n"); |
| 63 | + |
| 64 | + UNITY_BEGIN(); |
| 65 | + RUN_TEST(test_calculate_checksum_with_valid_data); |
| 66 | + RUN_TEST(test_calculate_checksum_with_empty_data); |
| 67 | + RUN_TEST(test_calculate_checksum_with_max_values); |
| 68 | + RUN_TEST(test_calculate_checksum_with_null_buffer); |
| 69 | + RUN_TEST(test_calculate_checksum_with_zero_length); |
| 70 | + RUN_TEST(test_calculate_zero_checksum); |
| 71 | + |
| 72 | + int failures = UNITY_END(); |
| 73 | + |
| 74 | + if (failures == 0) |
| 75 | + uart_print("TEST_RESULT:PASS\n"); |
| 76 | + else |
| 77 | + uart_print("TEST_RESULT:FAIL\n"); |
| 78 | + |
| 79 | +} |
| 80 | + |
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