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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Zui Protocol</title>
<link rel="preconnect" href="https://fonts.googleapis.com">
<link rel="preconnect" href="https://fonts.gstatic.com" crossorigin>
<link href="https://fonts.googleapis.com/css2?family=Viga&display=swap" rel="stylesheet">
<link href="https://fonts.googleapis.com/icon?family=Material+Icons" rel="stylesheet">
<script src="https://cdn.tailwindcss.com"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/three.js/r128/three.min.js"></script>
<style>
body {
font-family: 'Viga', sans-serif;
background-color: black;
color: white;
}
</style>
</head>
<body>
<div id="canvas-container" class="fixed inset-0 z-0"></div>
<div class="relative z-10 flex flex-col h-screen">
<header class="bg-gray-800 py-4 px-6 flex justify-between items-center">
<button class="focus:outline-none">
<i class="material-icons">menu</i>
</button>
<h1 class="text-2xl font-bold">Zui Protocol</h1>
<div></div>
</header>
<div class="flex-1 flex flex-col justify-center items-center">
<h2 class="text-4xl font-bold mb-4">Welcome to Zui Protocol</h2>
<p class="text-lg">Decentralized, Powerful, Futuristic</p>
</div>
<nav class="bg-gray-800 py-4 px-6 flex justify-around items-center fixed bottom-0 w-full">
<a href="#" class="flex flex-col items-center text-gray-400 hover:text-white">
<i class="material-icons">home</i>
<span>Home</span>
</a>
<a href="#" class="flex flex-col items-center text-gray-400 hover:text-white">
<i class="material-icons">share</i>
<span>Referrals</span>
</a>
<a href="#" class="flex flex-col items-center text-gray-400 hover:text-white">
<i class="material-icons">dashboard</i>
<span>Board</span>
</a>
<a href="#" class="flex flex-col items-center text-gray-400 hover:text-white">
<i class="material-icons">person</i>
<span>Profile</span>
</a>
</nav>
</div>
<script>
// Three.js animation code goes here
const scene = new THREE.Scene();
const camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 1000);
const renderer = new THREE.WebGLRenderer();
renderer.setSize(window.innerWidth, window.innerHeight);
document.getElementById('canvas-container').appendChild(renderer.domElement);
// Add your 3D graphics and animation code here
// ...
function animate() {
requestAnimationFrame(animate);
// Update your 3D graphics and animation here
// ...
renderer.render(scene, camera);
}
animate();
</script>
</body>
</html>