| title | Adapt |
|---|---|
| description | Adapt passive skills and abilities for Paper and Folia |
| published | true |
| date | 2026-08-19 00:00:00 UTC |
| tags | adapt |
| editor | markdown |
| dateCreated | 2026-08-09 00:00:00 UTC |
Adapt adds skills and abilities on vanilla gameplay. Players open the skill tree with a right-click on a bookshelf face. Skills gain levels from matching activity and award knowledge. Players spend knowledge on adaptations.
| Command | /adapt |
| Folia | Supported |
| Skills | 23 |
| Adaptations | 331 |
| Player entry point | Right-click a bookshelf face |
| Skill | Adaptations |
|---|---|
| Agility | 14 |
| Architect | 14 |
| Axes | 14 |
| Blocking | 14 |
| Brewing | 13 |
| Chronos | 17 |
| Crafting | 15 |
| Discovery | 14 |
| Enchanting | 14 |
| Excavation | 12 |
| Herbalism | 15 |
| Hunter | 14 |
| Kinetics | 19 |
| Nether | 14 |
| Pickaxes | 13 |
| Ranged | 15 |
| Rift | 15 |
| Seaborne | 14 |
| Stealth | 15 |
| Swords | 14 |
| Taming | 15 |
| TragOul | 15 |
| Unarmed | 12 |
| {.dense} |
You can configure and disable each skill and each adaptation. Mutations are a separate system. See Mutations Overview.
| Node | Default | Description |
|---|---|---|
adapt.boost |
op |
Allows use of the Boost command to boost XP gains |
adapt.boost.global |
op |
Allows boosting of XP gains for every player on the server |
adapt.cheatitem |
op |
Allows creation of a Cheat Item (one-time-use XP items) |
adapt.clear |
op |
Allows clearing of player progression data |
adapt.configurator |
op |
Allows use of the config editor and reset of configs to defaults |
adapt.debug |
op |
Allows Adapt debug tools, including debug mode and config migration |
adapt.determine |
op |
Allows direct assignment of skill lines and adaptations to players |
adapt.effects |
True |
Allows toggle of Adapt effect visibility for yourself |
adapt.gui |
op |
Allows opening of the Adapt GUI with /adapt gui |
adapt.idontknowwhatimdoingiswear |
op |
Adapt testing command. Developers only |
adapt.main |
op |
Allows use of the main command |
adapt.mutations |
True |
Allows use of personal experimental Mutations after the server opts in |
adapt.mutations.admin |
op |
Allows inspect and manage of experimental Mutation state |
Full command syntax is in Commands & Permissions.
- Overview
- Installation & Configuration
- Concepts
- Player Usage
- Commands & Permissions
- Configuration Math
- GUI Customization
- Localization
- Protection & Region Policy
- Integrations {.links-list}
- Skills Catalog
- Skill - Agility
- Skill - Architect
- Skill - Axes
- Skill - Blocking
- Skill - Brewing
- Skill - Chronos
- Skill - Crafting
- Skill - Discovery
- Skill - Enchanting
- Skill - Excavation
- Skill - Herbalism
- Skill - Hunter
- Skill - Kinetics
- Skill - Nether
- Skill - Pickaxes
- Skill - Ranged
- Skill - Rift
- Skill - Seaborne
- Skill - Stealth
- Skill - Swords
- Skill - Taming
- Skill - TragOul
- Skill - Unarmed {.links-list}
- Mutations Overview
- Mutations Catalog
- Items, Orbs & Bound Objects
- Recipes, Brewing & Value {.links-list}
- Runtime Architecture
- Velocity & Cross-Server
- Operator Runbooks {.links-list}