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Suggestion: Interaction with water flow #8

@ChiyahaRe

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@ChiyahaRe

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  • I have searched GitHub for my suggestion

What is your suggestion?

In the current version of Sable, only buoyancy is applied when a character comes into contact with a water source or water flow.
Even if there is a current, I don’t get carried along by it; I just float there.

Is there any way to ensure that the water flow provides the right amount of pressure to the sub-level?

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