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hash.cpp
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162 lines (150 loc) · 5.51 KB
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/* ************************************************************************ *
* Bob Jenkins, May 2006, Public Domain *
* ************************************************************************ *
* This source was written with a tabstop every four characters *
* In vi type :set ts=4 *
* ************************************************************************ */
#include "hash.h"
#include <objc/sarray.h>
hash_t one_at_a_time_hash(unsigned char *key, register size_t key_len) throw()
{
register hash_t hash = 0;
for (register size_t i = 0; i < key_len; i++)
{
hash += key[i];
hash += (hash << 10);
hash ^= (hash >> 6);
}
hash += (hash << 3);
hash ^= (hash >> 11);
hash += (hash << 15);
return hash;
}
#define rot(x,k) (((x)<<(k)) | ((x)>>(32-(k))))
/**
* mix -- mix 3 32-bit values reversibly.
*
* This is reversible, so any information in (a,b,c) before mix() is
* still in (a,b,c) after mix().
*
* If four pairs of (a,b,c) inputs are run through mix(), or through
* mix() in reverse, there are at least 32 bits of the output that
* are sometimes the same for one pair and different for another pair.
* This was tested for:
* - pairs that differed by one bit, by two bits, in any combination
* of top bits of (a,b,c), or in any combination of bottom bits of
* (a,b,c).
* - "differ" is defined as +, -, ^, or ~^. For + and -, I transformed
* the output delta to a Gray code (a^(a>>1)) so a string of 1's (as
* is commonly produced by subtraction) look like a single 1-bit
* difference.
* - the base values were pseudorandom, all zero but one bit set, or
* all zero plus a counter that starts at zero.
*
* Some k values for my "a-=c; a^=rot(c,k); c+=b;" arrangement that
* satisfy this are
* 4 6 8 16 19 4
* 9 15 3 18 27 15
* 14 9 3 7 17 3
* Well, "9 15 3 18 27 15" didn't quite get 32 bits diffing
* for "differ" defined as + with a one-bit base and a two-bit delta. I
* used http://burtleburtle.net/bob/hash/avalanche.html to choose
* the operations, constants, and arrangements of the variables.
*
* This does not achieve avalanche. There are input bits of (a,b,c)
* that fail to affect some output bits of (a,b,c), especially of a. The
* most thoroughly mixed value is c, but it doesn't really even achieve
* avalanche in c.
*
* This allows some parallelism. Read-after-writes are good at doubling
* the number of bits affected, so the goal of mixing pulls in the opposite
* direction as the goal of parallelism. I did what I could. Rotates
* seem to cost as much as shifts on every machine I could lay my hands
* on, and rotates are much kinder to the top and bottom bits, so I used
* rotates.
*/
#define mix(a, b, c) \
{ \
a -= c; a ^= rot(c, 4); c += b; \
b -= a; b ^= rot(a, 6); a += c; \
c -= b; c ^= rot(b, 8); b += a; \
a -= c; a ^= rot(c,16); c += b; \
b -= a; b ^= rot(a,19); a += c; \
c -= b; c ^= rot(b, 4); b += a; \
}
/**
* final -- final mixing of 3 32-bit values (a,b,c) into c
*
* Pairs of (a,b,c) values differing in only a few bits will usually
* produce values of c that look totally different. This was tested for
* - pairs that differed by one bit, by two bits, in any combination
* of top bits of (a,b,c), or in any combination of bottom bits of
* (a,b,c).
* - "differ" is defined as +, -, ^, or ~^. For + and -, I transformed
* the output delta to a Gray code (a^(a>>1)) so a string of 1's (as
* is commonly produced by subtraction) look like a single 1-bit
* difference.
* - the base values were pseudorandom, all zero but one bit set, or
* all zero plus a counter that starts at zero.
*
* These constants passed:
* 14 11 25 16 4 14 24
* 12 14 25 16 4 14 24
* and these came close:
* 4 8 15 26 3 22 24
* 10 8 15 26 3 22 24
* 11 8 15 26 3 22 24
*/
#define final(a, b, c) \
{ \
c ^= b; c -= rot(b,14); \
a ^= c; a -= rot(c,11); \
b ^= a; b -= rot(a,25); \
c ^= b; c -= rot(b,16); \
a ^= c; a -= rot(c,4); \
b ^= a; b -= rot(a,14); \
c ^= b; c -= rot(b,24); \
}
/**
* This works on all machines. To be useful, it requires
* -- that the key be an array of uint32_t's, and
* -- that the length be the number of uint32_t's in the key
*
* The function hashword() is identical to hashlittle() on little-endian
* machines, and identical to hashbig() on big-endian machines,
* except that the length has to be measured in uint32_ts rather than in
* bytes. hashlittle() is more complicated than hashword() only because
* hashlittle() has to dance around fitting the key bytes into registers.
*
* @param k - the key, an array of uint32_t values
* @param length - the length of the key, in uint32_ts
* @param initval - the previous hash, or an arbitrary value
*/
hash_t hashword(const hash_t *k, register size_t length, hash_t initval) throw()
{
register hash_t a, b, c;
// Set up the internal state
a = b = c = 0xdeadbeef + (((hash_t)length)<<2) + initval;
//----------------------------------------------- handle most of the key */
while (length > 3)
{
a += k[0];
b += k[1];
c += k[2];
mix(a,b,c);
length -= 3;
k += 3;
}
/*----------------------------------------- handle the last 3 uint32_t's */
switch(length) /* all the case statements fall through */
{
case 3 : c+=k[2];
case 2 : b+=k[1];
case 1 : a+=k[0];
final(a, b, c);
case 0: /* case 0: nothing left to add */
break;
}
/*---------------------------------------------------- report the result */
return c;
}