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348_Design Tic-Tac-Toe.java
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54 lines (50 loc) · 1.49 KB
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class TicTacToe {
int size;
int[] rows;
int[] cols;
int[] diags;
static int[] dir = new int[]{0, 1, -1};
/** Initialize your data structure here. */
public TicTacToe(int n) {
size = n;
rows = new int[n];
cols = new int[n];
diags = new int[2];
}
/** Player {player} makes a move at ({row}, {col}).
@param row The row of the board.
@param col The column of the board.
@param player The player, can be either 1 or 2.
@return The current winning condition, can be either:
0: No one wins.
1: Player 1 wins.
2: Player 2 wins. */
public int move(int row, int col, int player) {
rows[row] += dir[player];
if (rows[row] == size || rows[row] == -size) {
return player;
}
cols[col] += dir[player];
if (cols[col] == size || cols[col] == -size) {
return player;
}
if (row == col) {
diags[0] += dir[player];
if (diags[0] == size || diags[0] == -size) {
return player;
}
}
if (row + col == size - 1) {
diags[1] += dir[player];
if (diags[1] == size || diags[1] == -size) {
return player;
}
}
return 0;
}
}
/**
* Your TicTacToe object will be instantiated and called as such:
* TicTacToe obj = new TicTacToe(n);
* int param_1 = obj.move(row,col,player);
*/