Hello, i tried to use this program for making an Eng patch for my personal use on this Fanza gacha game MaouKarinRPGX which use Unity.IL2CPP engine. so far i can extract/translate the game's Texture UI/Item text/Skill text/Character's name into English
But for some reason, this program can't extract/hook story script and translate the in-game's Story dialogue ADV text ( I tested and use Lunar Translator to hook and it can hook this game normally). So far i can only extract the BackLog text and replace with EN TL text)
Hope some dev could look into this bug/error and help me find solution (you can use JP VPN software like WireGuard/Proton to register acc and play the game)
Best regards
Log Output:
[Message: Preloader] BepInEx 6.0.0-be.755 - karinrpgx (5/31/2026 11:13:28 AM)
[Message: Preloader] Built from commit 3fab71a1914132a1ce3a545caf3192da603f2258
[Info : BepInEx] System platform: Windows 10 64-bit
[Info : BepInEx] Process bitness: 64-bit (x64)
[Info : BepInEx] Running under Unity 2021.3.45f2
[Info : BepInEx] Runtime version: 6.0.7
[Info : BepInEx] Runtime information: .NET 6.0.7
[Info : Preloader] 0 patcher plugins loaded
[Info : Preloader] 0 assemblies discovered
[Message:AssemblyPatcher] Executing 0 patch(es)
[Message: BepInEx] Chainloader initialized
[Warning:Il2CppInterop] Class::Init signatures have been exhausted, using a substitute!
[Info :Il2CppInterop] Registered mono type Il2CppInterop.Runtime.DelegateSupport+Il2CppToMonoDelegateReference in il2cpp domain
[Info : BepInEx] 2 plugins to load
[Info : BepInEx] Loading [XUnity Auto Translator 5.5.2]
[Info :Il2CppInterop] Registered mono type XUnity.AutoTranslator.Plugin.Core.PluginLoader+AutoTranslatorProxyBehaviour in il2cpp domain
[Info : BepInEx] Loading [XUnity Resource Redirector 2.1.0]
[Message: BepInEx] Chainloader startup complete
[Error :Il2CppInterop] Nested type ToolbarButtonSize on GUI not found!
[Warning: HarmonyX] AccessTools.Method: Could not find method for type TMPro.TMP_Text and name SetCharArray and parameters (Il2CppInterop.Runtime.InteropTypes.Arrays.Il2CppStructArray, int, int)
[Info :Il2CppInterop] Registered mono type XUnity.AutoTranslator.Plugin.Core.Il2CppManagedEnumerator in il2cpp domain
Hello, i tried to use this program for making an Eng patch for my personal use on this Fanza gacha game MaouKarinRPGX which use Unity.IL2CPP engine. so far i can extract/translate the game's Texture UI/Item text/Skill text/Character's name into English
But for some reason, this program can't extract/hook story script and translate the in-game's Story dialogue ADV text ( I tested and use Lunar Translator to hook and it can hook this game normally). So far i can only extract the BackLog text and replace with EN TL text)
Hope some dev could look into this bug/error and help me find solution (you can use JP VPN software like WireGuard/Proton to register acc and play the game)
Best regards
Log Output:
[Message: Preloader] BepInEx 6.0.0-be.755 - karinrpgx (5/31/2026 11:13:28 AM)
[Message: Preloader] Built from commit 3fab71a1914132a1ce3a545caf3192da603f2258
[Info : BepInEx] System platform: Windows 10 64-bit
[Info : BepInEx] Process bitness: 64-bit (x64)
[Info : BepInEx] Running under Unity 2021.3.45f2
[Info : BepInEx] Runtime version: 6.0.7
[Info : BepInEx] Runtime information: .NET 6.0.7
[Info : Preloader] 0 patcher plugins loaded
[Info : Preloader] 0 assemblies discovered
[Message:AssemblyPatcher] Executing 0 patch(es)
[Message: BepInEx] Chainloader initialized
[Warning:Il2CppInterop] Class::Init signatures have been exhausted, using a substitute!
[Info :Il2CppInterop] Registered mono type Il2CppInterop.Runtime.DelegateSupport+Il2CppToMonoDelegateReference in il2cpp domain
[Info : BepInEx] 2 plugins to load
[Info : BepInEx] Loading [XUnity Auto Translator 5.5.2]
[Info :Il2CppInterop] Registered mono type XUnity.AutoTranslator.Plugin.Core.PluginLoader+AutoTranslatorProxyBehaviour in il2cpp domain
[Info : BepInEx] Loading [XUnity Resource Redirector 2.1.0]
[Message: BepInEx] Chainloader startup complete
[Error :Il2CppInterop] Nested type ToolbarButtonSize on GUI not found!
[Warning: HarmonyX] AccessTools.Method: Could not find method for type TMPro.TMP_Text and name SetCharArray and parameters (Il2CppInterop.Runtime.InteropTypes.Arrays.Il2CppStructArray, int, int)
[Info :Il2CppInterop] Registered mono type XUnity.AutoTranslator.Plugin.Core.Il2CppManagedEnumerator in il2cpp domain