isn't it more intuitive: `cfg.dot.staticReSeed = 1` -> re-seed = change random position across trials `cfg.dot.staticReSeed = 0` -> do not re-seed = don't change random position across trials maybe I am misunderstanding the meaning of `re-seed` ?
isn't it more intuitive:
cfg.dot.staticReSeed = 1-> re-seed = change random position across trialscfg.dot.staticReSeed = 0-> do not re-seed = don't change random position across trialsmaybe I am misunderstanding the meaning of
re-seed?