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Clean up breaking API(s) of loading assets in demos #121

@duc0905

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@duc0905

Demo 1 and 2 are using OGL::LoadMesh, but we removed it and replaced with AssetManager::LoadModel

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    P2Should resolve but not asapbugSomething isn't workingcoreRelated to core engineeditorRelated to EditorexternalAPI exposed to client

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