-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathmain.go
More file actions
131 lines (115 loc) · 3.22 KB
/
main.go
File metadata and controls
131 lines (115 loc) · 3.22 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
// Source: https://leetcode.com/problems/find-minimum-time-to-reach-last-room-i
// Title: Find Minimum Time to Reach Last Room I
// Difficulty: Medium
// Author: Mu Yang <http://muyang.pro>
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// There is a dungeon with `n x m`` rooms arranged as a grid.
//
// You are given a 2D array `moveTime`` of size `n x m``, where `moveTime[i][j]`` represents the **minimum** time in seconds when you can **start moving** to that room. You start from the room `(0, 0)`` at time `t = 0`` and can move to an **adjacent** room. Moving between adjacent rooms takes exactly one second.
//
// Return the **minimum** time to reach the room `(n - 1, m - 1)``.
//
// Two rooms are **adjacent** if they share a common wall, either horizontally or vertically.
//
// **Example 1:**
//
// ```
// Input: moveTime = [[0,4],[4,4]]
// Output: 6
// Explanation:
// The minimum time required is 6 seconds.
// - At time `t == 4``, move from room `(0, 0)`` to room `(1, 0)`` in one second.
// - At time `t == 5``, move from room `(1, 0)`` to room `(1, 1)`` in one second.
// ````
//
// **Example 2:**
//
// ```
// Input: moveTime = [[0,0,0],[0,0,0]]
// Output: 3
// Explanation:
// The minimum time required is 3 seconds.
// - At time `t == 0`, move from room `(0, 0)`` to room `(1, 0)`` in one second.
// - At time `t == 1`, move from room `(1, 0)`` to room `(1, 1)`` in one second.
// - At time `t == 2`, move from room `(1, 1)`` to room `(1, 2)`` in one second.
// ```
//
// **Example 3:**
//
// ```
// Input: moveTime = [[0,1],[1,2]]
// Output: 3
// ```
//
// **Constraints:**
//
// - `2 <= n == moveTime.length <= 50``
// - `2 <= m == moveTime[i].length <= 50``
// - `0 <= moveTime[i][j] <= 10^9``
//
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
package main
import (
"container/heap"
)
type roomType struct {
x int
y int
t int
}
type roomHeap []roomType
func (h roomHeap) Len() int { return len(h) }
func (h roomHeap) Less(i, j int) bool { return h[i].t < h[j].t } // min-heap
func (h roomHeap) Swap(i, j int) { h[i], h[j] = h[j], h[i] }
func newRoomHeap(n, m int) *roomHeap {
h := make(roomHeap, 0, m*n)
heap.Init(&h)
return &h
}
func (h *roomHeap) Push(x interface{}) {
*h = append(*h, x.(roomType))
}
func (h *roomHeap) Pop() interface{} {
n := len(*h)
x := (*h)[n-1]
*h = (*h)[:n-1]
return x
}
func minTimeToReach(moveTime [][]int) int {
n, m := len(moveTime), len(moveTime[0])
h := newRoomHeap(n, m)
visited := make([][]bool, n)
for i := range n {
visited[i] = make([]bool, m)
}
// Run
dirs := [][2]int{
{1, 0},
{0, 1},
{-1, 0},
{0, -1},
}
heap.Push(h, roomType{x: 0, y: 0, t: 0}) // start at (0, 0)
for h.Len() > 0 {
room := heap.Pop(h).(roomType)
x, y, t := room.x, room.y, room.t
if x == n-1 && y == m-1 {
return t
}
if visited[x][y] {
continue
}
visited[x][y] = true
for _, dir := range dirs {
x2, y2 := x+dir[0], y+dir[1]
if 0 <= x2 && x2 < n && 0 <= y2 && y2 < m && !visited[x2][y2] {
heap.Push(h, roomType{
x: x2,
y: y2,
t: max(t, moveTime[x2][y2]) + 1,
})
}
}
}
return -1
}