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scenes/ui_elements/input_hints/components Expand file tree Collapse file tree Original file line number Diff line number Diff line change @@ -43,20 +43,17 @@ func _on_scene_changed() -> void:
4343 if player :
4444 normal_controls .visible = true
4545
46- if "player_interaction" in player :
47- player_interaction = player .player_interaction as PlayerInteraction
48- if player_interaction :
49- player_interaction .can_interact_changed .connect (_update_player_state )
50-
51- if "player_repel" in player :
52- player_repel = player .player_repel as PlayerRepel
53- if player_repel :
54- player_repel .visibility_changed .connect (_update_player_state )
55-
56- if "player_hook" in player :
57- player_hook = player .player_hook as PlayerHook
58- if player_hook :
59- player_hook .visibility_changed .connect (_update_player_state )
46+ player_interaction = player .get ("player_interaction" ) as PlayerInteraction
47+ if player_interaction :
48+ player_interaction .can_interact_changed .connect (_update_player_state )
49+
50+ player_repel = player .get ("player_repel" ) as PlayerRepel
51+ if player_repel :
52+ player_repel .visibility_changed .connect (_update_player_state )
53+
54+ player_hook = player .get ("player_hook" ) as PlayerHook
55+ if player_hook :
56+ player_hook .visibility_changed .connect (_update_player_state )
6057
6158 _update_player_state ()
6259 elif sokoban_ruleset :
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