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25 lines (23 loc) · 662 Bytes
  • repel support
  • pokemon select by name
  • random name on startup
  • hgsdk update
  • fighting + pc
    player is in search mode:
    - if MATCHES beep
    - if NOT MATCHES run
    player is in fight mode:
    - idle check for:
      - if pp low (10%) use pc path
      - if hp low (20%) / dead run away then use pc path
    - if MATCHES beep
    - if NOT MATCHES fight:
    
  • paths + displaying on the actual map
  • rename controls to match functionality

less priority/maybe impossible:

  • iv/nature read
  • Future position predictor
  • some pokemon can lock you in battle and you have to kill them
  • catch pokemon function