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Vulkan Shaders: Add Beryl to the Shaders loader tab on the search/discover page #6051

@DasPauluteli

Description

@DasPauluteli

Please confirm the following.

  • I checked the existing issues for duplicate feature requests
  • I have checked that this feature request is not on our roadmap

What parts of Modrinth is your feature request related too?

Modrinth.com website

Is your suggested feature related to a problem? Please describe.

Summary

Beryl is a Vulkan-based shader pipeline mod for Minecraft
(Fabric, client-side) that is currently listed under the Mods category. It does not appear
when browsing the Shaders section, making it hard to discover for users specifically looking
for Vulkan shaders.

Describe the solution you'd like

Why it should be listed under Shaders

  • Beryl's primary purpose is providing an optimized shader pipeline — it ships with an
    integrated shader pack and its core function is enhancing graphics rendering
  • It requires VulkanMod and operates at the rendering pipeline level, similar to how Iris
    operates as a shader loader for GLSL-based shaderpacks
  • Users searching for shaders on Modrinth will not find it, since it doesn't fit neatly into
    the traditional "mod" discovery flow

Suggested change

Add Beryl to the Shaders loader tab on the discover/search page (similar to how Iris and
OptiFine appear there), or introduce a mechanism for Vulkan-based shader pipeline mods to be
discoverable under Shaders.

Describe alternatives you've considered

No response

Additional context

No response

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