Please confirm the following.
What parts of Modrinth is your feature request related too?
Modrinth.com website
Is your suggested feature related to a problem? Please describe.
Summary
Beryl is a Vulkan-based shader pipeline mod for Minecraft
(Fabric, client-side) that is currently listed under the Mods category. It does not appear
when browsing the Shaders section, making it hard to discover for users specifically looking
for Vulkan shaders.
Describe the solution you'd like
Why it should be listed under Shaders
- Beryl's primary purpose is providing an optimized shader pipeline — it ships with an
integrated shader pack and its core function is enhancing graphics rendering
- It requires VulkanMod and operates at the rendering pipeline level, similar to how Iris
operates as a shader loader for GLSL-based shaderpacks
- Users searching for shaders on Modrinth will not find it, since it doesn't fit neatly into
the traditional "mod" discovery flow
Suggested change
Add Beryl to the Shaders loader tab on the discover/search page (similar to how Iris and
OptiFine appear there), or introduce a mechanism for Vulkan-based shader pipeline mods to be
discoverable under Shaders.
Describe alternatives you've considered
No response
Additional context
No response
Please confirm the following.
What parts of Modrinth is your feature request related too?
Modrinth.com website
Is your suggested feature related to a problem? Please describe.
Summary
Beryl is a Vulkan-based shader pipeline mod for Minecraft
(Fabric, client-side) that is currently listed under the Mods category. It does not appear
when browsing the Shaders section, making it hard to discover for users specifically looking
for Vulkan shaders.
Describe the solution you'd like
Why it should be listed under Shaders
integrated shader pack and its core function is enhancing graphics rendering
operates as a shader loader for GLSL-based shaderpacks
the traditional "mod" discovery flow
Suggested change
Add Beryl to the Shaders loader tab on the discover/search page (similar to how Iris and
OptiFine appear there), or introduce a mechanism for Vulkan-based shader pipeline mods to be
discoverable under Shaders.
Describe alternatives you've considered
No response
Additional context
No response