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Copy pathKeyStateTracker.cs
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149 lines (125 loc) · 4.15 KB
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using System;
using System.Collections.Generic;
namespace KeyboardDiagnostic
{
public enum TrackedKeyStatus
{
Pressed,
Stuck
}
public readonly struct KeyReleaseResult
{
public KeyReleaseResult(bool wasPressed, double durationMilliseconds)
{
WasPressed = wasPressed;
DurationMilliseconds = durationMilliseconds;
}
public bool WasPressed { get; }
public double DurationMilliseconds { get; }
}
public readonly struct KeyStateSnapshot
{
public KeyStateSnapshot(int activeKeyCount, IReadOnlyList<string> stuckKeys)
{
ActiveKeyCount = activeKeyCount;
StuckKeys = stuckKeys;
}
public int ActiveKeyCount { get; }
public IReadOnlyList<string> StuckKeys { get; }
}
public sealed class KeyStateTracker
{
private sealed class KeyState
{
public TrackedKeyStatus Status { get; set; }
public long PressedAt { get; set; }
}
private readonly Dictionary<string, KeyState> _states = new Dictionary<string, KeyState>();
private readonly object _sync = new object();
private readonly IMonotonicClock _clock;
public KeyStateTracker(IMonotonicClock clock = null)
{
_clock = clock ?? StopwatchClock.System;
}
public bool Press(string keyName)
{
if (string.IsNullOrEmpty(keyName))
{
throw new ArgumentException("Key name is required.", nameof(keyName));
}
lock (_sync)
{
if (_states.ContainsKey(keyName))
{
return false;
}
_states[keyName] = new KeyState
{
Status = TrackedKeyStatus.Pressed,
PressedAt = _clock.GetTimestamp()
};
return true;
}
}
public KeyReleaseResult Release(string keyName)
{
if (string.IsNullOrEmpty(keyName))
{
throw new ArgumentException("Key name is required.", nameof(keyName));
}
lock (_sync)
{
if (!_states.TryGetValue(keyName, out KeyState state))
{
return new KeyReleaseResult(false, 0);
}
_states.Remove(keyName);
double durationMilliseconds = Math.Max(0, _clock.GetElapsedMilliseconds(state.PressedAt));
return new KeyReleaseResult(true, durationMilliseconds);
}
}
public IReadOnlyList<string> MarkStuck(TimeSpan threshold)
{
if (threshold <= TimeSpan.Zero)
{
throw new ArgumentOutOfRangeException(nameof(threshold), "Threshold must be positive.");
}
List<string> stuckKeys = new List<string>();
lock (_sync)
{
foreach (KeyValuePair<string, KeyState> pair in _states)
{
if (pair.Value.Status == TrackedKeyStatus.Pressed &&
_clock.GetElapsedMilliseconds(pair.Value.PressedAt) >= threshold.TotalMilliseconds)
{
pair.Value.Status = TrackedKeyStatus.Stuck;
stuckKeys.Add(pair.Key);
}
}
}
return stuckKeys.AsReadOnly();
}
public KeyStateSnapshot GetSnapshot()
{
lock (_sync)
{
List<string> stuckKeys = new List<string>();
foreach (KeyValuePair<string, KeyState> pair in _states)
{
if (pair.Value.Status == TrackedKeyStatus.Stuck)
{
stuckKeys.Add(pair.Key);
}
}
return new KeyStateSnapshot(_states.Count, stuckKeys.AsReadOnly());
}
}
public void Reset()
{
lock (_sync)
{
_states.Clear();
}
}
}
}