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[BUG]: SCP-106 teleporting players under the Fade effect creates an uninteractable copy of that player #412

@KadavaSmile

Description

@KadavaSmile

Before You Report

  • I have searched for existing reports of this bug, and this bug report is unique.

Version

14.2.7

Description

When double tapping someone as SCP-106, if they have the fade effect a copy of the target will remain where they were taken from, copying the same animations of what they were doing at that time (such as running, standing still, walking etc) but being completely uninteractable with. The target themselves will teleport to the pocket dimension, but the copy will only dissapear if that target dies (or escapes? not sure) the pocket dimension.

https://discord.com/channels/895667742160588891/895669084233007174/1511083502991315136 / https://cdn.discordapp.com/attachments/895669084233007174/1511083501049610411/2026-06-01_20-05-09.mp4?ex=6a1fd26d&is=6a1e80ed&hm=9500fe74b365f3d270f9fb9b0edbdd3c149a3a8c64fde5e1c3bcd88846e30598& (in the QA discord)

Was told to make this a labapi bug report because it isn't possible to happen without RA/plugin shtuff.

To Reproduce

  • Spawn yourself in as SCP-106
  • Spawn in 2 dummies as human roles
  • Set one of the dummies fade effects to 100
  • Double tap the dummy with the fade effect
  • A copy of their model will remain in place

Expected Behavior

Not leave a copy

Additional Information

Tested this on two servers. One fully vanilla (absolutely no dependencies or plugins) and one mostly vanilla which only had remote keycard

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