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Merge pull request #1206 from noiseXYZ/patch-1
Update GetVehicleHydraReactorAngle.md
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frontend/docs/scripting/functions/GetVehicleHydraReactorAngle.md

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@@ -23,6 +23,14 @@ Gets the hydra reactor angle of the vehicle.
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new reactorAngle = GetVehicleHydraReactorAngle(vehicleid);
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```
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## Notes
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:::tip
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The default value is 5000 if the angle hasn’t changed, and 0 if it is fully up. Otherwise, it seems to be returning random values.
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:::
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## Related Functions
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- [GetPlayerHydraReactorAngle](GetPlayerHydraReactorAngle): Gets the reactor angle of the player's hydra.

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