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bipartiteMatching.cpp
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92 lines (84 loc) · 1.16 KB
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const ll NIL = 0;
const ll inf = 1e15;
struct BipartiteMatcher
{
vector<vl> G;
vl L, R, dist;
ll n, m;
BipartiteMatcher(ll n, ll m) : n(n), m(m), G(n + 1), L(n + 1), R(m + 1), dist(n + 1) {}
void addEdge(ll u, ll v)
{
G[u].pb(v);
}
bool bfs()
{
queue<ll> q;
dist[NIL] = inf;
For(i,1,n+1)
{
if (L[i] == NIL)
{
dist[i] = 0;
q.push(i);
}
else
{
dist[i] = inf;
}
}
while (q.size() > 0)
{
ll u = q.front();
q.pop();
if (dist[u] >= dist[NIL])
{
continue;
}
For(i,0,(ll)G[u].size())
{
ll v = G[u][i];
if (dist[R[v]] == inf)
{
dist[R[v]] = dist[u] + 1;
q.push(R[v]);
}
}
}
return (dist[NIL] != inf);
}
bool dfs(ll u)
{
if (u == NIL)
{
return true;
}
For(i,0,(ll)G[u].size())
{
ll v = G[u][i];
if (dist[R[v]] == dist[u] + 1 and dfs(R[v]))
{
L[u] = v;
R[v] = u;
return true;
}
}
return false;
}
ll maximum_matching()
{
fill(L.begin(), L.end(), NIL);
fill(R.begin(), R.end(), NIL);
ll mat = 0;
while(bfs())
{
For(i,1,n+1)
{
if (L[i] == NIL and dfs(i))
{
mat++;
}
}
}
return mat;
}
};