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<!DOCTYPE html>
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content="Trace3D: Consistent Segmentation Lifting via Gaussian Instance Tracing">
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<div class="hero-body">
<div class="container is-max-desktop">
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<div class="column has-text-centered">
<h1 class="title is-2 publication-title">Trace3D: Consistent Segmentation Lifting via Gaussian Instance Tracing</h1>
<div class="is-size-4"><b>ICCV 2025</b></div>
<!-- <br> -->
<div class="is-size-5 publication-authors">
<span class="author-block">
<a >Hongyu Shen</a><sup>1,2<span class="author-symbol">*</span></sup>,</span>
<span class="author-block">
<a href="https://dali-jack.github.io/Junfeng-Ni/">Junfeng Ni</a><sup>2,3<span class="author-symbol">*</span></sup>,</span>
<span class="author-block">
<a href="https://yixchen.github.io/">Yixin Chen</a><sup>2<span class="author-symbol">✉</span></sup>,
</span>
<span class="author-block">
<a >Weishuo Li</a><sup>2</sup>,
</span>
<span class="author-block">
<a href="https://peimingtao.github.io/">Mingtao Pei</a><sup>1</sup>,
</span>
<span class="author-block">
<a href="https://siyuanhuang.com/">Siyuan Huang</a><sup>2<span class="author-symbol">✉</span></sup>
</span>
</div>
<div class="is-size-5 publication-authors">
<span class="author-block"><sup>1</sup>Beijing Institute of Technology</span>
<span class="author-block"><sup>2</sup>State Key Laboratory of General Artificial Intelligence, BIGAI </span>
<span class="author-block"><sup>3</sup>Tsinghua University</span>
</div>
<div class="affiliation-note">
<span class="author-symbol">*</span> Equal contribution
<span class="author-symbol">✉</span> Corresponding author
</div>
<div class="column has-text-centered">
<div class="publication-links">
<span class="link-block">
<a href="https://arxiv.org/pdf/2508.03227" target="_blank"
class="external-link button is-normal is-rounded is-dark">
<span class="icon">
<i class="fas fa-file-pdf"></i>
</span>
<span>Paper</span>
</a>
</span>
<!-- Code Link. -->
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<a href="https://github.com/trace-3d/Trace3D" target="_blank"
class="external-link button is-normal is-rounded is-dark">
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<i class="fab fa-github"></i>
</span>
<span >Code</span>
</a>
</span>
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class="external-link button is-normal is-rounded is-dark">
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</span>
<span>Video</span>
</a>
</span> -->
<!-- Demo Video Link. -->
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<a href="https://youtu.be/QnJCoWiauro"
class="external-link button is-normal is-rounded is-dark">
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<i class="fab fa-youtube"></i>
</span>
<span>Demo Video</span>
</a>
</span> -->
</div>
</div>
</div>
</div>
</div>
</section>
<section class="hero teaser">
<div class="container is-max-desktop">
<h2 class="subtitle has-text-centered">
<strong>Trace3D</strong> leverages the proposed <strong>Gaussian Instance Tracing</strong> to enhance multi-view consistency and reduce ambiguous Gaussians, resulting in high-quality 3D instance segmentation.
</h2>
<!-- <br> -->
<!-- <p>DP-Recon reconstructs a high-quality interactive world from just 10 input views.
Users can navigate, drag objects, edit geometry and texture via text, and apply photorealistic VFX.
For the <strong>original, higher-quality video</strong>, please visit <a href="https://youtu.be/QnJCoWiauro">here</a>.
</p> -->
<br>
<div class="columns is-centered">
<video id="teaser" autoplay muted loop height="100%" controls>
<source src="./static/videos/teaser.mp4"type="video/mp4">
</video>
</div>
<br>
<p>We visualize the feature map from PCA and
hierarchical segmentations in each scene, facilitating object extraction and scene editing applications, e.g., Captain America wielding
Thor's hammer.
</p><br>
<img src="./static/images/teaser.jpg" alt="">
<br><br>
</div>
</div>
</section>
<section class="section">
<div class="container is-max-desktop">
<!-- Abstract. -->
<div class="columns is-centered has-text-centered">
<div class="columns is-centered has-text-centered">
<h2 class="title is-3">Abstract</h2>
</div>
</div>
<br>
<div class="content has-text-justified">
<p>
We address the challenge of lifting 2D visual segmentation to 3D in Gaussian Splatting.
Existing methods often suffer from inconsistent 2D masks across viewpoints and produce
noisy segmentation boundaries as they neglect these semantic cues to refine the learned
Gaussians. To overcome this, we introduce Gaussian Instance Tracing (GIT), which augments the standard Gaussian
representation with an instance weight matrix across input views. Leveraging the inherent
consistency of Gaussians in 3D, we use this matrix to identify and correct 2D segmentation
inconsistencies. Furthermore, since each Gaussian ideally corresponds to a single object,
we propose a GIT-guided adaptive density control mechanism to split and prune ambiguous
Gaussians during training, resulting in sharper and more coherent 2D and 3D segmentation boundaries.
Experimental results show that our method extracts clean 3D assets and consistently improves 3D segmentation
in both online (e.g., self-prompting) and offline (e.g., contrastive lifting) settings, enabling applications
such as hierarchical segmentation, object extraction, and scene editing.
</p>
</div>
</div>
</div>
</div>
</section>
<section class="section">
<div class="container is-max-desktop">
<div class="columns is-centered">
<!-- Visual Effects. -->
<div class="column">
<div class="content">
<h4 class="title is-4">Mask inconsistency</h4>
<p>
The multi-view inconsistent 2D segmentation masks introduce significant ambiguity
in both feature lifting and mask prediction.
</p>
<br>
<img src="./static/images/mask-incon-mini.png" alt="">
</div>
</div>
<!--/ Visual Effects. -->
<!-- Matting. -->
<div class="column">
<h4 class="title is-4">Ambiguous gaussian</h4>
<div class="columns is-centered">
<div class="column content">
<p>
Gaussians nearby the edge often belong to both foreground and background at the same time,
making precise 3D segmentation difficult.
</p>
<br>
<img src="./static/images/ab.png" alt="">
</div>
</div>
</div>
</div>
</section>
<section class="section">
<div class="container is-max-desktop">
<div class="columns is-centered has-text-centered">
<div class="columns is-centered has-text-centered">
<h2 class="title is-3">Method</h2>
</div>
</div>
<br>
<div class="content has-text-justified">
<p>
We augments each 3D Gaussian with an instance weight matrix across views to capture its association with object instances.
Leveraging the 3D consistency of Gaussians, GIT identifies and corrects 2D segmentation inconsistencies.
Additionally, GIT-guided adaptive density control mechanism can split or prune ambiguous Gaussians, resuling clean and consistent instance boundaries in both 2D and 3D.
</p>
<!-- <img src="./images/method.png" alt=""> -->
<video id="method" autoplay muted loop height="100%" controls>
<source src="./static/videos/method.mp4" type="video/mp4">
</video>
</div>
</div>
</div>
</div>
</section>
<section class="section" id="Result">
<div class="container is-max-desktop">
<div class="columns is-centered has-text-centered">
<div class="column is-four-fifths">
<h2 class="title is-3">Results</h2>
</div>
</div>
<br>
<h3 class="title is-4">3D Object Extraction</h3>
<div class="content has-text-justified">
<p>
Results on Replica demonstrate that our method not only accurately extracts the target object but also significantly reduces artifacts compared to the baselines.
</p>
<div class="container">
<div id="results-carousel" class="carousel results-carousel">
<div class="item mesh_result-1">
<video poster="" id="steve" autoplay controls muted loop playsinline height="100%">
<source src="./static/videos/demo_video/replica/office_0_3_wo_side.mp4" type="video/mp4">
</video>
</div>
<div class="item mesh_result-2">
<video poster="" id="steve" autoplay controls muted loop playsinline height="100%">
<source src="./static/videos/demo_video/replica/office_0_9_wo_side.mp4" type="video/mp4">
</video>
</div>
<div class="item mesh_result-3">
<video poster="" id="steve" autoplay controls muted loop playsinline height="100%">
<source src="./static/videos/demo_video/replica/room_0_86_wo_side.mp4" type="video/mp4">
</video>
</div>
<div class="item mesh_result-4">
<video poster="" id="steve" autoplay controls muted loop playsinline height="100%">
<source src="./static/videos/demo_video/replica/room_2_38_wo_side.mp4" type="video/mp4">
</video>
</div>
</div>
</div>
</div>
<h3 class="title is-4">Novel View 2D Instance Segmentation</h3>
<div class="content has-text-justified">
<p>
Our method also achieves higher-quality 2D instance segmentation results on both the Replica and NVOS datasets compared to other baselines.
Our improvements in consistent instance maps and the reduction of ambiguous Gaussians yield more precise novel-view instance segmentation and feature maps, even for some tiny structures.
</p>
<h5 class="title is-5">Replica</h5>
<img src="./static/images/NVS-Replica.png" alt="">
<p>
<strong>Novel view synthesis of 2D segmentation on Replica dataset.</strong> The results of each baseline provide the segmentation on the left and the feature map from PCA on the right.
The <span style="color: yellow;">TP</span>,
<span style="color: red;">FP</span>, and
<span style="color: green;">FN</span> predictions are color-coded in the segmentation.
</p>
<h5 class="title is-5">NVOS</h5>
<div class="container">
<div id="results-carousel-3" class="carousel results-carousel">
<div class="item trex">
<video poster="" id="trex" autoplay controls muted loop playsinline height="100%">
<source src="./static/videos/demo_video/nvos/trex.mp4"
type="video/mp4">
</video>
</div>
<div class="item horns-center">
<video poster="" id="horns-center" autoplay controls muted loop playsinline height="100%">
<source src="./static/videos/demo_video/nvos/horns_center.mp4"
type="video/mp4">
</video>
</div>
<div class="item flower">
<video poster="" id="flower" autoplay controls muted loop playsinline height="100%">
<source src="./static/videos/demo_video/nvos/flower.mp4"
type="video/mp4">
</video>
</div>
<div class="item orchids">
<video poster="" id="orchids" autoplay controls muted loop playsinline height="100%">
<source src="./static/videos/demo_video/nvos/orchids.mp4"
type="video/mp4">
</video>
</div>
<div class="item fortress">
<video poster="" id="fortress" autoplay controls muted loop playsinline height="100%">
<source src="./static/videos/demo_video/nvos/fortress.mp4"
type="video/mp4">
</video>
</div>
<div class="item fern">
<video poster="" id="fern" autoplay controls muted loop playsinline height="100%">
<source src="./static/videos/demo_video/nvos/fern.mp4"
type="video/mp4">
</video>
</div>
<div class="item leaves">
<video poster="" id="leaves" autoplay controls muted loop playsinline height="100%">
<source src="./static/videos/demo_video/nvos/leaves.mp4"
type="video/mp4">
</video>
</div>
<div class="item horns-left">
<video poster="" id="horns-left" autoplay controls muted loop playsinline height="100%">
<source src="./static/videos/demo_video/nvos/horns_left.mp4"
type="video/mp4">
</video>
</div>
</div>
<p>
<strong>Novel view synthesis of 2D segmentation on NVOS dataset.</strong>
The <span style="color: yellow;">TP</span>,
<span style="color: red;">FP</span>, and
<span style="color: green;">FN</span> predictions are color-coded in the segmentation.
Our results with GIT produce fewer false positive predictions that are hard to observe from the input view.
</p>
</div>
</div>
<h3 class="title is-4">Part-level Segmentation</h3>
<div class="content has-text-justified">
<p>
The videos below show how our method enables clean 3D segmentation and flexible object extraction, supporting various downstream applications.
</p>
<div class="container">
<div id="results-carousel" class="carousel results-carousel">
<div class="item mesh_result-1">
<video poster="" id="steve" autoplay controls muted loop playsinline height="100%">
<source src="./static/videos/logo.mp4" type="video/mp4">
</video>
</div>
<div class="item mesh_result-4">
<video poster="" id="steve" autoplay controls muted loop playsinline height="100%">
<source src="./static/videos/camera.mp4" type="video/mp4">
</video>
</div>
</div>
</div>
</div>
<!-- <br> -->
<section class="section" id="BibTeX">
<div class="container is-max-desktop content">
<h2 class="title">Related Work</h2>
<a href="http://arxiv.org/abs/2306.04633">Contrastive Lift: 3D Object Instance Segmentation by Slow-Fast Contrastive Fusion</a>
<br>
<a href="http://arxiv.org/abs/2304.12308">Segment Anything in 3D with Radiance Fields</a>
<br>
<a href="https://arxiv.org/abs/2311.11666">OmniSeg3D: Omniversal 3D Segmentation via Hierarchical Contrastive Learning</a>
<br>
<a href="http://arxiv.org/abs/2403.18118">EgoLifter: Open-world 3D Segmentation for Egocentric Perception</a>
<br>
<a href="http://arxiv.org/abs/2409.08270">FlashSplat: 2D to 3D Gaussian Splatting Segmentation Solved Optimally</a>
<br>
<a href="http://arxiv.org/abs/2411.07555">GaussianCut: Interactive segmentation via graph cut for 3D Gaussian Splatting</a>
</div>
</section>
<section class="section" id="BibTeX">
<div class="container is-max-desktop content">
<h2 class="title">BibTeX</h2>
<pre><code>@inproceedings{shen2025trace3d,
title={Trace3D: Consistent Segmentation Lifting via Gaussian Instance Tracing},
author={Shen, Hongyu and Ni, Junfeng and Chen, Yixin and Li, Weishuo and Pei, Mingtao and Huang, Siyuan},
booktitle=ICCV,
year={2025}
}</code></pre>
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