feat(algorithms, heap): trapping rain water ii - #203
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Adds an algorithm that solves the challenge of trapping rain water in a 3D space using a heap
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📝 WalkthroughWalkthroughThe pull request adds Trapping Rain Water II with two min-heap implementations, documentation, and tests. It also updates ChangesTrapping Rain Water II
Directory index updates
Estimated code review effort: 3 (Moderate) | ~20 minutes Merge Risk: ⚪ Minimal · up to This PR adds a localized trapping-rain-water algorithm and related documentation and tests; no actionable merge-blocking risk remains beyond normal checks and review. Sequence Diagram(s)sequenceDiagram
participant trap_rain_water_2
participant min_heap
participant height_map
trap_rain_water_2->>height_map: read boundary cells
trap_rain_water_2->>min_heap: enqueue boundary Cell objects
trap_rain_water_2->>min_heap: pop lowest effective height
trap_rain_water_2->>height_map: inspect unvisited neighbours
trap_rain_water_2->>min_heap: enqueue neighbours with effective heights
Poem
🚥 Pre-merge checks | ✅ 5✅ Passed checks (5 passed)
✨ Finishing Touches📝 Generate docstrings
🧪 Generate unit tests (beta)
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Describe your change:
Adds an algorithm to solve for finding how much rain water is trapped in a 3D container(grid) with varying heights per cell.
Checklist:
Fixes: #{$ISSUE_NO}.Summary by CodeRabbit
New Features
Documentation
Tests