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Pull requests: Card-Forge/forge
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Fix multiplayer crash when a remote client controls an opponent
Crash fix
Netplay
#11006
opened Jun 14, 2026 by
MostCromulent
Contributor
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Realm of legends 1.054: Assorted bugfixes
#11001
opened Jun 14, 2026 by
VigilantSera
Contributor
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ActivationTable: use Multiset for Player values
Game Mechanics
#10998
opened Jun 14, 2026 by
Hanmac
Contributor
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MSH: refactor additional activations
Game Mechanics
Upcoming Set
#10997
opened Jun 14, 2026 by
Hanmac
Contributor
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Use any card's art as a deck sleeve
GUI
Images
#10994
opened Jun 14, 2026 by
MostCromulent
Contributor
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Automated GitHub workflow to review card-script PRs for errors
#10984
opened Jun 13, 2026 by
MostCromulent
Contributor
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Draft
Group Tokens battlefield mode and smart large number formatting (k/M/B)
#10979
opened Jun 12, 2026 by
Zastinian
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Card cleanup: 2026-06-12, incidental
Card Cleanup
Improving less than ideal (but not bugged) card scripts
#10977
opened Jun 12, 2026 by
dracontes
Contributor
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MSC: Typhoid Mary, Fractured (support likely needed)
Upcoming Set
#10967
opened Jun 11, 2026 by
dracontes
Contributor
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MSH Jumpstart et al. batch #9 (with connive triggers and teamwork)
#10966
opened Jun 11, 2026 by
Fulgur14
Contributor
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Improve lobby sleeve icon downscaling
Desktop
GUI
#10952
opened Jun 10, 2026 by
MostCromulent
Contributor
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Add optional CommanderBracket.app integration for bracket estimation
#10948
opened Jun 10, 2026 by
Madwand99
Contributor
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Prefer near-term threats for AI card choices
#10947
opened Jun 10, 2026 by
Rauglothgor
Contributor
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Avoid AI wheel effects into draw punishers
#10945
opened Jun 10, 2026 by
Rauglothgor
Contributor
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