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Adjust VeteranMassMult to better align the Vulthoo with its role as a 'Tech 2.5 unit'#7059

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lL1l1 merged 4 commits intoFAForever:developfrom
K-ETFreeman:balance/vulthoo-vet-adjustment
Mar 29, 2026
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Adjust VeteranMassMult to better align the Vulthoo with its role as a 'Tech 2.5 unit'#7059
lL1l1 merged 4 commits intoFAForever:developfrom
K-ETFreeman:balance/vulthoo-vet-adjustment

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@K-ETFreeman
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@K-ETFreeman K-ETFreeman commented Mar 6, 2026

T3 gunships have TechToVetMultiplier equal to 1.25, while t2 have it equal to 1.5, so Vulthoo should have it equal to 1.375 to better align with its role as a 'Tech 2.5 unit'
This is an additon to PR #6560, which adjusted other stats in a similar way

Description of the proposed changes

Vulthoo: T2 Gunship (XSA0203): VeteranMassMult: 1.5 --> 1.375

Checklist

Summary by CodeRabbit

  • Bug Fixes

    • Adjusted the veteran mass multiplier for the Vulthoo T2 Gunship to better align with its Tech 2.5 role and improve balance.
  • Documentation

    • Added a changelog entry documenting the Vulthoo balance adjustment.

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coderabbitai Bot commented Mar 6, 2026

No actionable comments were generated in the recent review. 🎉

ℹ️ Recent review info
⚙️ Run configuration

Configuration used: defaults

Review profile: CHILL

Plan: Pro

Run ID: bf61c8a3-0a87-4063-8796-6842ea141f71

📥 Commits

Reviewing files that changed from the base of the PR and between dec11b2 and fc5569d.

📒 Files selected for processing (1)
  • changelog/snippets/balance.7059.md
🚧 Files skipped from review as they are similar to previous changes (1)
  • changelog/snippets/balance.7059.md

📝 Walkthrough

Walkthrough

Sets VeteranMassMult = 1.375 for Vulthoo (unit XSA0203) and adds a changelog entry documenting the balance adjustment.

Changes

Cohort / File(s) Summary
Changelog entry
changelog/snippets/balance.7059.md
Adds changelog snippet describing the VeteranMassMult adjustment for Vulthoo (XSA0203).
Unit blueprint
units/XSA0203/XSA0203_unit.bp
Sets VeteranMassMult to 1.375 inside the Veteran block of the unit blueprint (adjusts veterancy mass multiplier).

Estimated code review effort

🎯 1 (Trivial) | ⏱️ ~3 minutes

Possibly related PRs

  • Strat agility buff #6535 — Modifies veterancy mass scaling (VeteranMass/VeteranMassMult) for air units; closely related change set.

Suggested labels

area: balance

Suggested reviewers

  • Rhaelya

Poem

🐰 A tweak for Vulthoo, light and spry,
Veteran mass trimmed, it learns to fly,
From numbers changed to notes that sing,
The skies will feel a lighter wing,
Hoppily balanced—onward we try!

🚥 Pre-merge checks | ✅ 3
✅ Passed checks (3 passed)
Check name Status Explanation
Title check ✅ Passed The title accurately and specifically summarizes the main change: adjusting VeteranMassMult for the Vulthoo to align with its Tech 2.5 role.
Description check ✅ Passed The description includes rationale, specific changes, changelog documentation, and checklist completion, but lacks reviewer assignment as specified in the template.
Docstring Coverage ✅ Passed No functions found in the changed files to evaluate docstring coverage. Skipping docstring coverage check.

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@K-ETFreeman
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K-ETFreeman commented Mar 6, 2026

Would be nice to also adjust regen per vet level in a similar way but there is no such exceptions in the game and probably not worth to create the first one

@lL1l1 lL1l1 added the area: balance idea related to suggestions for unit balance label Mar 17, 2026
@lL1l1 lL1l1 merged commit e933b5d into FAForever:develop Mar 29, 2026
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@github-project-automation github-project-automation Bot moved this from To Discuss to Done in 2025 - Balance Iteration I Mar 29, 2026
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area: balance idea related to suggestions for unit balance

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