- Every coordinate is hardcoded which is a nightmare, ideally things should snap
- More creative effects, this is just iteration 1 to learn R3F
- Clean up code and structure
Fix mobile
EMERGENCY:
PROPER RESIZING (here is the plan)
- every component calculates a target width and limit height that is calculated dynamically
- these values are given to the camera controller to place the FOV based on distance
also
- the distance from the cameras should be not hardcoded -> later
- do the samething for non landscape -> later
video texture might be black on different platforms (chrome-linux, maybe ios-safari, no issues on nonlinux-chrome, and firefox) -> fallback