Welcome to my Github! I'm an Audio Software Engineer specialising in C++, JUCE, and real-time DSP; with professional experience across AAA game audio, engine-level Wwise and FMOD integration, and commercial VST/AU plugin development.
My interests span game audio, audio middleware and tooling, VST/DAW plugin development, and music tech. I've shipped commercial VST plugins and game soundtracks, and everything in between.
On the side I prototype DSP tools, create SFX and music packs, and build game development assets and plugins across multiple engines. Feel free to explore!
From: 19 May 2022 - To: 23 May 2026
Total Time: 2,598 hrs 45 mins
C# 1,054 hrs 50 mins >>>>>>>>>>--------------- 40.25 %
C++ 809 hrs 24 mins >>>>>>>>----------------- 30.89 %
C 342 hrs 13 mins >>>---------------------- 13.06 %
Objective-C 130 hrs 33 mins >------------------------ 04.98 %
GDScript3 90 hrs 54 mins >------------------------ 03.47 %
C/C 55 hrs 7 mins >------------------------ 02.10 %
HTML 24 hrs 16 mins ------------------------- 00.93 %
Other 21 hrs 57 mins ------------------------- 00.84 %



