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πŸ’­
Ecosopher and code monkey
πŸ’­
Ecosopher and code monkey

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Jelterminator/README.md

Yo! I'm Jelte. πŸ‘‹

πŸ’­ Ecosopher | AI Expert | Applied Physicist | Multi-Media Artist

I am an applied physicist and software developer based in Delft. I recently finished my thesis for a Double Bachelor in Applied Physics & Applied Mathematics from Delft University of Technology, where I focused on numerical modeling, algorithm development, and complex systems.

Currently, I am seeking opportunities in the game development industry --- specifically targeting deep, systems-heavy architecture design as I would like to train my system thinking skills. My background in maths, physics, and philosophy allows me to approach game mechanics analytically and creatively.


πŸ› οΈ Featured Projects

  • πŸš€ Asteroids-Versus A space shooter dueling game built in Godot. Features pseudo-realistic Einsteinian physics, online P2P matchmaking, local versus, and custom Play-Against-AI modes. Demonstrates my ability to translate abstract physical concepts and complex systems into playable, fun game mechanics.

  • 🧠 Shifu & Harmonious-Day An AI-driven scheduling pipeline and life-coaching task manager app. Built with Python, Harmonious Day is an API pipeline utilising LLMs to transform habit and task databases (via Google Tasks/Calendar) into dynamic daily schedules rooted in Wu Xing philosophy. Shifu is a (work-in-progress) typescript app that attempts to bring the concept to mobile, with additional LLM coaching and enhanced algorithmic optimisation scheduling with energy levels as restraints.

  • βš™οΈ BoekPa A LLM translation engine running locally on a Quadro P2000 in WSL. It utilizes PyTorch scripts and algorithmic translation as a predictive encoding vector, technically functional but current implementation uses a model which is not good enough at the target language, which is Dutch.

  • πŸ”¬ Chemical-Combustion My completed Bachelor's thesis project built in Julia. Displays my competences in applied mathematics, complex systems, and the numerical modeling of physics to simulate chemical combustion processes.


πŸ’» Tech, Tooling, & Skills

  • Domain Expertise: Applied Physics, Mathematics, Complex Systems, Algorithm Development.
  • Coding: Godot, Python/Pytorch LLMs, Julia Modelling, Expo apps.
  • Soft Skills: Extensive experience teaching maths and physics at all levels of Dutch high school education. I have also been a coach in ice-skating, gymnastics and sailing.
  • Creative Endeavors: I am an author and a rapper.
  • Languages: Native Dutch, Fluent English, Good French, Basic Spanish & German.

πŸ“« Let's Connect


"Sometimes the prompt is fine, you just have to reroll a few times before you get the right output." β€” Jelte.

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  1. Asteroids-Versus Asteroids-Versus Public

    Space shooter dueling game with pseudo-realistic Einsteinian physics. Has local versus, online P2P matchmaking and play-against-AI game modes.

    GDScript

  2. Harmonious-Day-Life-Manager Harmonious-Day-Life-Manager Public

    Google tasks + sheet habit database to Google calendar pipeline for Wu Xing based AI daily schedules. (Stopped working after the GROQ API lowered the allowed message size.)

    Python 1

  3. BoekPa BoekPa Public

    Running a translation engine on a Quadro P2000, in WSL, with PyTorch script that uses a algorithmic translation as a predictive encoding vector.

    Python

  4. Chemical-Combustion Chemical-Combustion Public

    My bachelor thesis project.

    Jupyter Notebook