expand callNames#2629
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why have you done this? |
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for skyhanni /call tab complete feature |
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the skyhanni feature doesnt require you to add pointless callNames |
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there's also some fixes for example, the default name for "Frozen Alex" is "FrozenAlex" and it doesn't exist in game. do you mean I add too much names? |
jani270
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Please remove all callnames that are just the npc name in lower case or the npc name with _ instead of a space
The default after the 0.24.3 update should just be the name lowercased, without removing spaces. Those don't need to be added to call names. |
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some NPCs only take space/underscore call names("spider_tamer"), some only take no space("fearmongerer"), and some take both. skyhanni replaces spaces with nothing, so it won't work in the current version of skyhanni if we remove "spider_tamer". It will suggest "SpiderTamer", and the game says Unknown Abiphone Contact! also the suggestion list was in mixed case. Do you want me to remove the call names with nospace |
/call fear mongerer isn't a thing while /call fearmongerer is *also in the current version of skyhanni it just removes space |
this is why a call name was added, so the generated "/call fear mongerer" is not used.
well that should be fixed on the SkyHanni side. |
| }, | ||
| "Rusty": { | ||
| "callNames": [ | ||
| "rusty", |
| }, | ||
| "Maxwell": { | ||
| "callNames": [ | ||
| "maxwell", |
| }, | ||
| "Kysha": { | ||
| "callNames": [ | ||
| "kysha", |
| }, | ||
| "Geo": { | ||
| "callNames": [ | ||
| "geo", |
| }, | ||
| "Elizabeth": { | ||
| "callNames": [ | ||
| "elizabeth", |
| }, | ||
| "Crag": { | ||
| "callNames": [ | ||
| "crag", |
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wait hold on, do you want to revert last commit? |
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