Improvement PlayerItemConsumeEvent call for instant consumption#14096
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Last updated for: a79d5bb8c48e8b1c3336bdbefcc06e17252c7bfe. Download the Paperclip jar for this pull request: paper-14096.zip Maven PublicationThe artifacts published by this PR:Repository DeclarationIn order to use the artifacts published by the PR, add the following repository to your buildscript: repositories {
maven("https://maven-prs.papermc.io/Paper/pr14096") {
name = "Maven for PR #14096" // https://github.com/PaperMC/Paper/pull/14096
mavenContent {
includeModule("io.papermc.paper", "dev-bundle")
includeModule("io.papermc.paper", "paper-api")
}
}
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This PR improvement the logic for PlayerItemConsumeEvent, currently only its called when the use of item reach 0 (consume) this logic works when the consume time is set and its not 0, when its 0 this logic is skipped and the event its not called, for fix this i call this event for that case too and handle the most of logic like happen with the item in use...
This can close #13138