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Major bug fixes
OpenMay 20, 2026
No due date
•Last updated Efforts towards fixing major bugs
88% complete
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0 of 6 selected 0 issues of 6 selected
Improper Map.ini causes uncaught exception crash
BugSomething is not working right, typically is user facingSomething is not working right, typically is user facingCrashThis is a crash, very badThis is a crash, very badModRelates to Mods or moddingRelates to Mods or moddingStatus: Open.Terrain does not render at the center of the view at certain angles and distances
BugSomething is not working right, typically is user facingSomething is not working right, typically is user facingDebugIs mostly debug functionalityIs mostly debug functionalityMajorSeverity: Minor < Major < Critical < BlockerSeverity: Minor < Major < Critical < BlockerRenderingIs Rendering relatedIs Rendering relatedStatus: Open.Mismatch in UpgradeTemplate data after playing a map with map.ini with custom upgrades
BugSomething is not working right, typically is user facingSomething is not working right, typically is user facingMajorSeverity: Minor < Major < Critical < BlockerSeverity: Minor < Major < Critical < BlockerStatus: Open.#1436 In TheSuperHackers/GeneralsGameCode;Replace strcpy, strncpy & co with strlcpy family functions
MajorSeverity: Minor < Major < Critical < BlockerSeverity: Minor < Major < Critical < BlockerStabilityConcerns stability of the runtimeConcerns stability of the runtimeStatus: Open.Map transfer fails for no apparent reason
BugSomething is not working right, typically is user facingSomething is not working right, typically is user facingCriticalSeverity: Minor < Major < Critical < BlockerSeverity: Minor < Major < Critical < BlockerExecutableIs game code relatedIs game code relatedStatus: Open.Unsafe code in Network messages
MajorSeverity: Minor < Major < Critical < BlockerSeverity: Minor < Major < Critical < BlockerNetworkAnything related to network, serversAnything related to network, serversSecurityIs security relatedIs security relatedStatus: Open.#2009 In TheSuperHackers/GeneralsGameCode;