[TF2] Allow MvM gate captures to stun bots under the effects of Bonk! and Quick-Fix ubers#1855
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mtxfellen wants to merge 1 commit intoValveSoftware:masterfrom
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[TF2] Allow MvM gate captures to stun bots under the effects of Bonk! and Quick-Fix ubers#1855mtxfellen wants to merge 1 commit intoValveSoftware:masterfrom
mtxfellen wants to merge 1 commit intoValveSoftware:masterfrom
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CTFPlayerShared::StunPlayer()has a check forTF_COND_MVM_BOT_STUN_RADIOWAVE(gate capture stun) that allows stuns to be applied even while underTF_COND_INVULNERABLE_HIDE_UNLESS_DAMAGED(spawn uber).However, this check is not extended to other stun-immune conditions like
TF_COND_PHASE(Bonk!) andTF_COND_MEGAHEAL(Quick-Fix uber), which causes bots likeT_TFBot_Scout_Bonk(small Bonk! Bat Scouts) to not be properly stunned, even though they still show the stun particle.This PR moves the check to occur before all of the stun immune conditions, rather than only for
TF_COND_INVULNERABLE_HIDE_UNLESS_DAMAGED.Before -> After:
bonk_scouts.mp4