Skip to content

anton-makarevich/MakaMek.MapEditor

Repository files navigation

MakaMek.MapEditor

A cross-platform standalone map editor for MakaMek, built with .NET 10 and AvaloniaUI.

Overview

MakaMek.MapEditor is a dedicated tool for creating and editing maps to be used with the MakaMek game. This standalone application allows users to design custom battlefields with various terrain types that can be imported into MakaMek for gameplay.

Features

  • Visual Map Design: Intuitive graphical interface for creating hex-based maps
  • Terrain Types: Support for various terrain types (clear, woods, rough, water, etc.)
  • Map Validation: Built-in validation to ensure maps are compatible with MakaMek
  • Import/Export: Save and load maps in MakaMek-compatible formats
  • Cross-Platform: Runs on Windows, Linux, macOS, Web and Mobile

Technology Stack

  • .NET 10
  • AvaloniaUI for cross-platform UI

Project Status

Component Build Status Package/Download
Test Coverage codecov
MakaMek.MapEditor build NuGet Version
Web Version (WASM) Build and Release Browser App Try in Browser
Windows Version Build Windows Download Windows
macOS Version Build macOS Download macOS
Linux Version Build Linux Download Linux
Android Version Build and Release Android APK Download Android APK

Development Setup

Prerequisites

  • .NET 10 SDK
  • Your favorite IDE (Visual Studio, Rider or VS Code)

Building

  1. Clone the repository
  2. Open MakaMek.MapEditor.slnx in your IDE
  3. Build the solution

License

The source code for this project is licensed under the GNU General Public License v3.0 - see the LICENSE file for details.

Disclaimer

This is a companion tool for the MakaMek fan-made project and is not affiliated with or endorsed by any commercial mech combat game properties. All trademarks belong to their respective owners.

About

Map editor for MakaMek

Topics

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Contributors