Add reassembly support for fragmented IPv4 packets in Swift IP#32
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agnosticdev wants to merge 1 commit into
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Add reassembly support for fragmented IPv4 packets in Swift IP#32agnosticdev wants to merge 1 commit into
agnosticdev wants to merge 1 commit into
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Outbound fragmentation support for IPv4 will also come in a future change. |
tfpauly
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Jun 29, 2026
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| public mutating func prepend(frame: consuming Frame) { |
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The body of this function should just be
self.frames.prepend(frame)
| var log = NetworkLoggerState() | ||
| var eventManager = ProtocolEventManager() | ||
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| static let IP_MF: UInt16 = 0x2000 |
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Let's make these use more swift-styled names: IPMoreFragmentsFlag, etc.
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The goal here is to add reassembly support for fragmented IPv4 packets in Swift IP without impacting performance and on standard path.
Since IP fragmentation is not very common there needs to be fall-back behavior for reassembly when IP fragments are detected in
processInboundFramesto ensure performance.This change includes such fall-back behavior for reassembly and I verified the performance with QUICTransfer:
Adds support for reassembly IPv4 fragments only. IPv6 support will come in a future change.