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Make DataAssets the primary shader bundle workflow - #23

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Make DataAssets the primary shader bundle workflow#23
bdero wants to merge 1 commit into
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bdero/data-assets-guidance

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@bdero bdero commented Aug 1, 2026

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Make required DataAssets registration the primary workflow and document which shader inputs belong in version control. Warn when hooks use legacy Flutter asset registration so generated engine-coupled bundles do not silently become application assets.

@bdero bdero added documentation Improvements or additions to documentation enhancement New feature or request labels Aug 1, 2026
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