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Native theme fidelity suite + Material 3 fidelity fixes#5274

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Native theme fidelity suite + Material 3 fidelity fixes#5274
shai-almog wants to merge 9 commits into
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native-theme-fidelity-suite

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What

Adds a data-driven fidelity test suite (scripts/fidelity-app) that, for every component with a native equivalent, renders the real native OS widget (rasterized off-screen) alongside the CN1 component under the native theme, and measures a per-component similarity score. Routine CI renders only the CN1 side and diffs against committed native goldens; a one-way ratchet (FidelityGate) fails only when a change drops a pair below its baseline.

It then drives the Android Material 3 theme from 94.9% → 96.2% overall fidelity through real framework + theme fixes — every change verified pixel-for-pixel against the native golden, no metric softening.

Framework fixes (each fixes a real Material-fidelity bug)

Fix Effect
FloatingActionButton honors a fabDiameterMM constant (Material's fixed 56dp) instead of the legacy icon*11/4 (~71dp) heuristic FAB 85.7 → 98.5
Tabs.paintAnimatedIndicator reads tabsAnimatedIndicatorThicknessMm as a float (an int read silently dropped "0.45" → a 2×-too-thick indicator) indicator 16px → 7px
New Tabs.paintBottomDivider (opt-in tabsBottomDividerBool) paints the full-width M3 tab divider directly — a CSS border-bottom does not paint on the custom tab-row Container; colour comes from the TabsDivider UIID (light/dark aware) Tabs light 84.9 → 91.5
DefaultLookAndFeel disabled-unchecked checkbox/radio box reads the *UncheckedColorUIID's own .disabled style, so the greyed box outline diverges from the (darker) disabled label text, as Material renders them CheckBox 93.4 → 95.3, Radio 94.2 → 96.0

Plus the tuned native-themes/android-material/theme.css and recompiled shipped .res (Themes/, Ports, JS mirror).

Host tooling

ProcessScreenshots --mode fidelity, RenderFidelityReport, FidelityGate (ratchet), cn1ss.sh helpers, run-{android,ios}-fidelity-tests.sh, and the scripts-fidelity GitHub workflow.

Known limitation — iOS native references blocked

The iOS round cannot yet collect native UIKit references: rendering the native widget inside a ParparVM native method NPEs as soon as it does real UIKit work (a trivial stub delivers cleanly; reproduces identically with or without dispatch_sync, and String-arg/BOOL-return marshal fine — so it is neither a threading nor a marshaling fault). Documented in com_codenameone_fidelity_NativeWidgetFactoryImpl.m. Resolving it needs a ParparVM runtime fix, or rendering the native reference via a PeerComponent + Display.screenshot() instead of a NativeInterface method. The Android off-screen path (View.draw → Bitmap) works fully.

🤖 Generated with Claude Code

shai-almog and others added 2 commits June 24, 2026 06:18
Adds a data-driven fidelity test suite (scripts/fidelity-app) that renders
each component under the native theme alongside the REAL native OS widget
(off-screen rasterized) and measures per-component visual fidelity, gated by
a one-way ratchet vs a committed baseline. Android round raises overall
Material 3 fidelity 94.9% -> 96.2% via real framework fixes (verified pixel
vs the native golden, no metric softening):

- FloatingActionButton: honor a fabDiameterMM theme constant for the Material
  56dp fixed diameter instead of the icon*11/4 (~71dp) heuristic. FAB 85->98.
- Tabs.paintAnimatedIndicator: read tabsAnimatedIndicatorThicknessMm as a
  float (an int read dropped "0.45" -> 2x-too-thick indicator).
- Tabs.paintBottomDivider: new opt-in (tabsBottomDividerBool) full-width M3
  divider painted directly (a border-bottom does not paint on the custom
  tab-row Container); colour from the TabsDivider UIID (light/dark aware).
- DefaultLookAndFeel: disabled-unchecked checkbox/radio box reads the
  *UncheckedColorUIID's own .disabled style, so the greyed box outline can
  differ from the darker disabled label text (Material renders them distinctly).

Theme (native-themes/android-material/theme.css) + recompiled shipped res.

Host tooling: ProcessScreenshots --mode fidelity, RenderFidelityReport,
FidelityGate (ratchet), cn1ss.sh helpers, run-*-fidelity-tests.sh, and the
scripts-fidelity GitHub workflow.

iOS round is blocked: rendering the native UIKit reference inside a ParparVM
native method NPEs whenever it does real UIKit work (a trivial stub delivers;
not a threading or marshaling fault). Documented in the iOS NativeWidgetFactory
impl; needs a ParparVM fix or a PeerComponent+screenshot redesign.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
@shai-almog

shai-almog commented Jun 24, 2026

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JavaSE simulator screenshot updates

Compared 11 screenshots: 10 matched, 1 updated.

  • javase-single-component-inspector — updated screenshot. Screenshot differs (2200x1400 px, bit depth 8).

    javase-single-component-inspector
    Preview info: JPEG preview quality 20; JPEG preview quality 20; downscaled to 1540x980.
    Full-resolution PNG saved as javase-single-component-inspector.png in workflow artifacts.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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@shai-almog

shai-almog commented Jun 24, 2026

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Native fidelity (Android, Material 3)

54 pairs compared -- median 93.8%, worst 75.4% (Tabs_normal_light), 25th pct 92.4%, mean 93.3%.

Distribution -- >=99%: 7 | 95-99%: 10 | 90-95%: 30 | <90%: 7

Component State Appearance Fidelity SSIM mean delta vs base
Tabs normal light 75.4% 0.904 3.41 -16.1
Tabs normal dark 77.3% 0.903 4.19 -22.2
Dialog normal dark 78.7% 0.819 8.29 -12.4
Dialog normal light 83.4% 0.878 5.72 -10.5
Button pressed dark 87.9% 0.939 5.69 -3.3
FloatingActionButton normal light 88.9% 0.964 0.68 -10.2
FloatingActionButton pressed light 88.9% 0.964 0.68 -10.2
Switch selected dark 90.9% 0.960 2.19 -6.5
Button normal dark 91.1% 0.940 3.72 -7.4
Switch disabled dark 92.0% 0.954 1.07 -1.6
Switch selected light 92.0% 0.960 1.87 -5.5
Button pressed light 92.3% 0.944 3.98 -2.3
FlatButton normal dark 92.4% 0.928 3.09 -0.5
FlatButton pressed dark 92.4% 0.928 3.09 -0.5
Switch disabled light 92.7% 0.963 0.81 +1.6
RadioButton normal dark 92.7% 0.957 2.58 -2.3
Switch normal light 92.7% 0.953 1.82 -1.4
RadioButton normal light 93.0% 0.958 2.19 -2.1
FlatButton normal light 93.1% 0.931 2.63 -1.4
FlatButton pressed light 93.1% 0.931 2.63 -1.4
Switch normal dark 93.1% 0.954 1.74 +1.7
RadioButton selected dark 93.3% 0.957 2.85 -2.3
Button disabled dark 93.6% 0.940 2.45 -0.2
Button normal light 93.7% 0.944 2.90 -4.9
RaisedButton normal light 93.7% 0.955 1.65 -4.9
RaisedButton pressed light 93.7% 0.955 1.65 -4.9
FloatingActionButton normal dark 93.8% 0.952 1.43 -5.2
FloatingActionButton pressed dark 93.8% 0.952 1.43 -5.2
RadioButton selected light 93.9% 0.958 2.18 -2.2
RadioButton disabled dark 94.3% 0.957 1.39 -2.8
RadioButton disabled light 94.4% 0.960 1.28 -2.7
CheckBox selected dark 94.4% 0.942 3.06 +0.3
Slider normal dark 94.4% 0.991 1.03 -2.7
CheckBox normal dark 94.7% 0.943 3.17 +0.6
CheckBox normal light 94.8% 0.945 2.72 +0.1
CheckBox disabled light 94.8% 0.949 1.58 -1.8
CheckBox selected light 94.8% 0.944 2.43 -0.7
CheckBox disabled dark 95.0% 0.946 1.73 -1.6
Button disabled light 95.3% 0.953 1.25 -2.7
RaisedButton normal dark 95.5% 0.943 2.09 -3.1
RaisedButton pressed dark 95.5% 0.943 2.09 -3.1
RaisedButton disabled dark 96.0% 0.947 1.15 -2.7
TextField disabled dark 96.1% 0.958 0.90 +1.0
RaisedButton disabled light 96.2% 0.954 0.93 -2.6
ProgressBar normal dark 97.1% 0.961 2.40 -2.9
ProgressBar normal light 97.1% 0.969 1.81 -2.9
TextField disabled light 98.1% 0.958 0.93 -0.1
Slider normal light 99.4% 0.998 0.08 -0.4
TextField normal dark 99.5% 0.951 2.16 +4.0
TextField normal light 99.5% 0.951 1.92 +3.8
Slider disabled dark 99.7% 0.998 0.12 -0.1
Slider disabled light 99.7% 0.998 0.08 -0.1
Toolbar normal dark 99.8% 0.903 1.82 +7.6
Toolbar normal light 100.0% 0.970 1.49 +3.5

Side-by-side comparisons (worst first)

  • Tabs_normal_light -- 75.40% fidelity (SSIM 0.9044) (-16.14 vs baseline)

    native Tabs_normal_light cn1 Tabs_normal_light
    Left: native widget. Right: Codename One render.

  • Tabs_normal_dark -- 77.28% fidelity (SSIM 0.9033) (-22.15 vs baseline)

    native Tabs_normal_dark cn1 Tabs_normal_dark
    Left: native widget. Right: Codename One render.

  • Dialog_normal_dark -- 78.65% fidelity (SSIM 0.8191) (-12.40 vs baseline)

    native Dialog_normal_dark cn1 Dialog_normal_dark
    Left: native widget. Right: Codename One render.

  • Dialog_normal_light -- 83.44% fidelity (SSIM 0.8779) (-10.49 vs baseline)

    native Dialog_normal_light cn1 Dialog_normal_light
    Left: native widget. Right: Codename One render.

  • Button_pressed_dark -- 87.90% fidelity (SSIM 0.9388) (-3.29 vs baseline)

    native Button_pressed_dark cn1 Button_pressed_dark
    Left: native widget. Right: Codename One render.

  • FloatingActionButton_normal_light -- 88.88% fidelity (SSIM 0.9636) (-10.24 vs baseline)

    native FloatingActionButton_normal_light cn1 FloatingActionButton_normal_light
    Left: native widget. Right: Codename One render.

  • FloatingActionButton_pressed_light -- 88.88% fidelity (SSIM 0.9636) (-10.24 vs baseline)

    native FloatingActionButton_pressed_light cn1 FloatingActionButton_pressed_light
    Left: native widget. Right: Codename One render.

  • Switch_selected_dark -- 90.86% fidelity (SSIM 0.9596) (-6.51 vs baseline)

    native Switch_selected_dark cn1 Switch_selected_dark
    Left: native widget. Right: Codename One render.

  • Button_normal_dark -- 91.13% fidelity (SSIM 0.9400) (-7.35 vs baseline)

    native Button_normal_dark cn1 Button_normal_dark
    Left: native widget. Right: Codename One render.

  • Switch_disabled_dark -- 91.96% fidelity (SSIM 0.9537) (-1.59 vs baseline)

    native Switch_disabled_dark cn1 Switch_disabled_dark
    Left: native widget. Right: Codename One render.

  • Switch_selected_light -- 91.99% fidelity (SSIM 0.9598) (-5.54 vs baseline)

    native Switch_selected_light cn1 Switch_selected_light
    Left: native widget. Right: Codename One render.

  • Button_pressed_light -- 92.30% fidelity (SSIM 0.9440) (-2.27 vs baseline)

    native Button_pressed_light cn1 Button_pressed_light
    Left: native widget. Right: Codename One render.

  • FlatButton_normal_dark -- 92.39% fidelity (SSIM 0.9278) (-0.46 vs baseline)

    native FlatButton_normal_dark cn1 FlatButton_normal_dark
    Left: native widget. Right: Codename One render.

  • FlatButton_pressed_dark -- 92.39% fidelity (SSIM 0.9278) (-0.46 vs baseline)

    native FlatButton_pressed_dark cn1 FlatButton_pressed_dark
    Left: native widget. Right: Codename One render.

  • Switch_disabled_light -- 92.65% fidelity (SSIM 0.9634) (+1.55 vs baseline)

    native Switch_disabled_light cn1 Switch_disabled_light
    Left: native widget. Right: Codename One render.

  • RadioButton_normal_dark -- 92.68% fidelity (SSIM 0.9565) (-2.26 vs baseline)

    native RadioButton_normal_dark cn1 RadioButton_normal_dark
    Left: native widget. Right: Codename One render.

  • Switch_normal_light -- 92.70% fidelity (SSIM 0.9532) (-1.40 vs baseline)

    native Switch_normal_light cn1 Switch_normal_light
    Left: native widget. Right: Codename One render.

  • RadioButton_normal_light -- 93.01% fidelity (SSIM 0.9580) (-2.14 vs baseline)

    native RadioButton_normal_light cn1 RadioButton_normal_light
    Left: native widget. Right: Codename One render.

  • FlatButton_normal_light -- 93.13% fidelity (SSIM 0.9313) (-1.36 vs baseline)

    native FlatButton_normal_light cn1 FlatButton_normal_light
    Left: native widget. Right: Codename One render.

  • FlatButton_pressed_light -- 93.13% fidelity (SSIM 0.9313) (-1.36 vs baseline)

    native FlatButton_pressed_light cn1 FlatButton_pressed_light
    Left: native widget. Right: Codename One render.

  • Switch_normal_dark -- 93.14% fidelity (SSIM 0.9537) (+1.72 vs baseline)

    native Switch_normal_dark cn1 Switch_normal_dark
    Left: native widget. Right: Codename One render.

  • RadioButton_selected_dark -- 93.31% fidelity (SSIM 0.9565) (-2.25 vs baseline)

    native RadioButton_selected_dark cn1 RadioButton_selected_dark
    Left: native widget. Right: Codename One render.

  • Button_disabled_dark -- 93.63% fidelity (SSIM 0.9401) (-0.21 vs baseline)

    native Button_disabled_dark cn1 Button_disabled_dark
    Left: native widget. Right: Codename One render.

  • Button_normal_light -- 93.67% fidelity (SSIM 0.9444) (-4.87 vs baseline)

    native Button_normal_light cn1 Button_normal_light
    Left: native widget. Right: Codename One render.

  • RaisedButton_normal_light -- 93.70% fidelity (SSIM 0.9545) (-4.90 vs baseline)

    native RaisedButton_normal_light cn1 RaisedButton_normal_light
    Left: native widget. Right: Codename One render.

  • RaisedButton_pressed_light -- 93.70% fidelity (SSIM 0.9545) (-4.90 vs baseline)

    native RaisedButton_pressed_light cn1 RaisedButton_pressed_light
    Left: native widget. Right: Codename One render.

  • FloatingActionButton_normal_dark -- 93.76% fidelity (SSIM 0.9522) (-5.24 vs baseline)

    native FloatingActionButton_normal_dark cn1 FloatingActionButton_normal_dark
    Left: native widget. Right: Codename One render.

  • FloatingActionButton_pressed_dark -- 93.76% fidelity (SSIM 0.9522) (-5.24 vs baseline)

    native FloatingActionButton_pressed_dark cn1 FloatingActionButton_pressed_dark
    Left: native widget. Right: Codename One render.

  • RadioButton_selected_light -- 93.89% fidelity (SSIM 0.9579) (-2.24 vs baseline)

    native RadioButton_selected_light cn1 RadioButton_selected_light
    Left: native widget. Right: Codename One render.

  • RadioButton_disabled_dark -- 94.28% fidelity (SSIM 0.9565) (-2.76 vs baseline)

    native RadioButton_disabled_dark cn1 RadioButton_disabled_dark
    Left: native widget. Right: Codename One render.

  • RadioButton_disabled_light -- 94.38% fidelity (SSIM 0.9597) (-2.74 vs baseline)

    native RadioButton_disabled_light cn1 RadioButton_disabled_light
    Left: native widget. Right: Codename One render.

  • CheckBox_selected_dark -- 94.41% fidelity (SSIM 0.9415) (+0.28 vs baseline)

    native CheckBox_selected_dark cn1 CheckBox_selected_dark
    Left: native widget. Right: Codename One render.

  • Slider_normal_dark -- 94.41% fidelity (SSIM 0.9914) (-2.67 vs baseline)

    native Slider_normal_dark cn1 Slider_normal_dark
    Left: native widget. Right: Codename One render.

  • CheckBox_normal_dark -- 94.72% fidelity (SSIM 0.9431) (+0.59 vs baseline)

    native CheckBox_normal_dark cn1 CheckBox_normal_dark
    Left: native widget. Right: Codename One render.

  • CheckBox_normal_light -- 94.79% fidelity (SSIM 0.9449) (+0.07 vs baseline)

    native CheckBox_normal_light cn1 CheckBox_normal_light
    Left: native widget. Right: Codename One render.

  • CheckBox_disabled_light -- 94.81% fidelity (SSIM 0.9486) (-1.79 vs baseline)

    native CheckBox_disabled_light cn1 CheckBox_disabled_light
    Left: native widget. Right: Codename One render.

  • CheckBox_selected_light -- 94.83% fidelity (SSIM 0.9441) (-0.65 vs baseline)

    native CheckBox_selected_light cn1 CheckBox_selected_light
    Left: native widget. Right: Codename One render.

  • CheckBox_disabled_dark -- 95.02% fidelity (SSIM 0.9457) (-1.61 vs baseline)

    native CheckBox_disabled_dark cn1 CheckBox_disabled_dark
    Left: native widget. Right: Codename One render.

  • Button_disabled_light -- 95.33% fidelity (SSIM 0.9526) (-2.67 vs baseline)

    native Button_disabled_light cn1 Button_disabled_light
    Left: native widget. Right: Codename One render.

  • RaisedButton_normal_dark -- 95.54% fidelity (SSIM 0.9432) (-3.13 vs baseline)

    native RaisedButton_normal_dark cn1 RaisedButton_normal_dark
    Left: native widget. Right: Codename One render.

  • RaisedButton_pressed_dark -- 95.54% fidelity (SSIM 0.9432) (-3.13 vs baseline)

    native RaisedButton_pressed_dark cn1 RaisedButton_pressed_dark
    Left: native widget. Right: Codename One render.

  • RaisedButton_disabled_dark -- 96.03% fidelity (SSIM 0.9473) (-2.66 vs baseline)

    native RaisedButton_disabled_dark cn1 RaisedButton_disabled_dark
    Left: native widget. Right: Codename One render.

  • TextField_disabled_dark -- 96.09% fidelity (SSIM 0.9584) (+1.01 vs baseline)

    native TextField_disabled_dark cn1 TextField_disabled_dark
    Left: native widget. Right: Codename One render.

  • RaisedButton_disabled_light -- 96.18% fidelity (SSIM 0.9543) (-2.57 vs baseline)

    native RaisedButton_disabled_light cn1 RaisedButton_disabled_light
    Left: native widget. Right: Codename One render.

  • ProgressBar_normal_dark -- 97.13% fidelity (SSIM 0.9611) (-2.87 vs baseline)

    native ProgressBar_normal_dark cn1 ProgressBar_normal_dark
    Left: native widget. Right: Codename One render.

  • ProgressBar_normal_light -- 97.13% fidelity (SSIM 0.9694) (-2.87 vs baseline)

    native ProgressBar_normal_light cn1 ProgressBar_normal_light
    Left: native widget. Right: Codename One render.

  • TextField_disabled_light -- 98.13% fidelity (SSIM 0.9584) (-0.07 vs baseline)

    native TextField_disabled_light cn1 TextField_disabled_light
    Left: native widget. Right: Codename One render.

  • Slider_normal_light -- 99.40% fidelity (SSIM 0.9978) (-0.40 vs baseline)

    native Slider_normal_light cn1 Slider_normal_light
    Left: native widget. Right: Codename One render.

  • TextField_normal_dark -- 99.45% fidelity (SSIM 0.9508) (+4.02 vs baseline)

    native TextField_normal_dark cn1 TextField_normal_dark
    Left: native widget. Right: Codename One render.

  • TextField_normal_light -- 99.48% fidelity (SSIM 0.9506) (+3.84 vs baseline)

    native TextField_normal_light cn1 TextField_normal_light
    Left: native widget. Right: Codename One render.

  • Slider_disabled_dark -- 99.70% fidelity (SSIM 0.9976) (-0.09 vs baseline)

    native Slider_disabled_dark cn1 Slider_disabled_dark
    Left: native widget. Right: Codename One render.

  • Slider_disabled_light -- 99.71% fidelity (SSIM 0.9977) (-0.09 vs baseline)

    native Slider_disabled_light cn1 Slider_disabled_light
    Left: native widget. Right: Codename One render.

  • Toolbar_normal_dark -- 99.76% fidelity (SSIM 0.9026) (+7.58 vs baseline)

    native Toolbar_normal_dark cn1 Toolbar_normal_dark
    Left: native widget. Right: Codename One render.

  • Toolbar_normal_light -- 99.98% fidelity (SSIM 0.9704) (+3.53 vs baseline)

    native Toolbar_normal_light cn1 Toolbar_normal_light
    Left: native widget. Right: Codename One render.

@shai-almog

shai-almog commented Jun 24, 2026

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Android screenshot updates

Compared 136 screenshots: 104 matched, 32 updated.

  • ButtonTheme_dark — updated screenshot. Screenshot differs (320x640 px, bit depth 8).

    ButtonTheme_dark
    Preview info: JPEG preview quality 70; JPEG preview quality 70.
    Full-resolution PNG saved as ButtonTheme_dark.png in workflow artifacts.

  • ButtonTheme_light — updated screenshot. Screenshot differs (320x640 px, bit depth 8).

    ButtonTheme_light
    Preview info: JPEG preview quality 70; JPEG preview quality 70.
    Full-resolution PNG saved as ButtonTheme_light.png in workflow artifacts.

  • ChatInput_dark — updated screenshot. Screenshot differs (320x640 px, bit depth 8).

    ChatInput_dark
    Preview info: JPEG preview quality 70; JPEG preview quality 70.
    Full-resolution PNG saved as ChatInput_dark.png in workflow artifacts.

  • ChatInput_light — updated screenshot. Screenshot differs (320x640 px, bit depth 8).

    ChatInput_light
    Preview info: JPEG preview quality 70; JPEG preview quality 70.
    Full-resolution PNG saved as ChatInput_light.png in workflow artifacts.

  • ChatView_dark — updated screenshot. Screenshot differs (320x640 px, bit depth 8).

    ChatView_dark
    Preview info: JPEG preview quality 70; JPEG preview quality 70.
    Full-resolution PNG saved as ChatView_dark.png in workflow artifacts.

  • ChatView_light — updated screenshot. Screenshot differs (320x640 px, bit depth 8).

    ChatView_light
    Preview info: JPEG preview quality 70; JPEG preview quality 70.
    Full-resolution PNG saved as ChatView_light.png in workflow artifacts.

  • CheckBoxRadioTheme_dark — updated screenshot. Screenshot differs (320x640 px, bit depth 8).

    CheckBoxRadioTheme_dark
    Preview info: JPEG preview quality 70; JPEG preview quality 70.
    Full-resolution PNG saved as CheckBoxRadioTheme_dark.png in workflow artifacts.

  • CheckBoxRadioTheme_light — updated screenshot. Screenshot differs (320x640 px, bit depth 8).

    CheckBoxRadioTheme_light
    Preview info: JPEG preview quality 70; JPEG preview quality 70.
    Full-resolution PNG saved as CheckBoxRadioTheme_light.png in workflow artifacts.

  • DialogTheme_dark — updated screenshot. Screenshot differs (320x640 px, bit depth 8).

    DialogTheme_dark
    Preview info: JPEG preview quality 70; JPEG preview quality 70.
    Full-resolution PNG saved as DialogTheme_dark.png in workflow artifacts.

  • DialogTheme_light — updated screenshot. Screenshot differs (320x640 px, bit depth 8).

    DialogTheme_light
    Preview info: JPEG preview quality 70; JPEG preview quality 70.
    Full-resolution PNG saved as DialogTheme_light.png in workflow artifacts.

  • FloatingActionButtonTheme_dark — updated screenshot. Screenshot differs (320x640 px, bit depth 8).

    FloatingActionButtonTheme_dark
    Preview info: JPEG preview quality 70; JPEG preview quality 70.
    Full-resolution PNG saved as FloatingActionButtonTheme_dark.png in workflow artifacts.

  • FloatingActionButtonTheme_light — updated screenshot. Screenshot differs (320x640 px, bit depth 8).

    FloatingActionButtonTheme_light
    Preview info: JPEG preview quality 70; JPEG preview quality 70.
    Full-resolution PNG saved as FloatingActionButtonTheme_light.png in workflow artifacts.

  • ListTheme_dark — updated screenshot. Screenshot differs (320x640 px, bit depth 8).

    ListTheme_dark
    Preview info: JPEG preview quality 70; JPEG preview quality 70.
    Full-resolution PNG saved as ListTheme_dark.png in workflow artifacts.

  • ListTheme_light — updated screenshot. Screenshot differs (320x640 px, bit depth 8).

    ListTheme_light
    Preview info: JPEG preview quality 70; JPEG preview quality 70.
    Full-resolution PNG saved as ListTheme_light.png in workflow artifacts.

  • MultiButtonTheme_dark — updated screenshot. Screenshot differs (320x640 px, bit depth 8).

    MultiButtonTheme_dark
    Preview info: JPEG preview quality 70; JPEG preview quality 70.
    Full-resolution PNG saved as MultiButtonTheme_dark.png in workflow artifacts.

  • MultiButtonTheme_light — updated screenshot. Screenshot differs (320x640 px, bit depth 8).

    MultiButtonTheme_light
    Preview info: JPEG preview quality 70; JPEG preview quality 70.
    Full-resolution PNG saved as MultiButtonTheme_light.png in workflow artifacts.

  • PaletteOverrideTheme_dark — updated screenshot. Screenshot differs (320x640 px, bit depth 8).

    PaletteOverrideTheme_dark
    Preview info: JPEG preview quality 70; JPEG preview quality 70.
    Full-resolution PNG saved as PaletteOverrideTheme_dark.png in workflow artifacts.

  • PaletteOverrideTheme_light — updated screenshot. Screenshot differs (320x640 px, bit depth 8).

    PaletteOverrideTheme_light
    Preview info: JPEG preview quality 70; JPEG preview quality 70.
    Full-resolution PNG saved as PaletteOverrideTheme_light.png in workflow artifacts.

  • PickerTheme_dark — updated screenshot. Screenshot differs (320x640 px, bit depth 8).

    PickerTheme_dark
    Preview info: JPEG preview quality 70; JPEG preview quality 70.
    Full-resolution PNG saved as PickerTheme_dark.png in workflow artifacts.

  • PickerTheme_light — updated screenshot. Screenshot differs (320x640 px, bit depth 8).

    PickerTheme_light
    Preview info: JPEG preview quality 70; JPEG preview quality 70.
    Full-resolution PNG saved as PickerTheme_light.png in workflow artifacts.

  • ShowcaseTheme_dark — updated screenshot. Screenshot differs (320x640 px, bit depth 8).

    ShowcaseTheme_dark
    Preview info: JPEG preview quality 70; JPEG preview quality 70.
    Full-resolution PNG saved as ShowcaseTheme_dark.png in workflow artifacts.

  • ShowcaseTheme_light — updated screenshot. Screenshot differs (320x640 px, bit depth 8).

    ShowcaseTheme_light
    Preview info: JPEG preview quality 70; JPEG preview quality 70.
    Full-resolution PNG saved as ShowcaseTheme_light.png in workflow artifacts.

  • SpanLabelTheme_dark — updated screenshot. Screenshot differs (320x640 px, bit depth 8).

    SpanLabelTheme_dark
    Preview info: JPEG preview quality 70; JPEG preview quality 70.
    Full-resolution PNG saved as SpanLabelTheme_dark.png in workflow artifacts.

  • SpanLabelTheme_light — updated screenshot. Screenshot differs (320x640 px, bit depth 8).

    SpanLabelTheme_light
    Preview info: JPEG preview quality 70; JPEG preview quality 70.
    Full-resolution PNG saved as SpanLabelTheme_light.png in workflow artifacts.

  • SwitchTheme_dark — updated screenshot. Screenshot differs (320x640 px, bit depth 8).

    SwitchTheme_dark
    Preview info: JPEG preview quality 70; JPEG preview quality 70.
    Full-resolution PNG saved as SwitchTheme_dark.png in workflow artifacts.

  • SwitchTheme_light — updated screenshot. Screenshot differs (320x640 px, bit depth 8).

    SwitchTheme_light
    Preview info: JPEG preview quality 70; JPEG preview quality 70.
    Full-resolution PNG saved as SwitchTheme_light.png in workflow artifacts.

  • TabsTheme_dark — updated screenshot. Screenshot differs (320x640 px, bit depth 8).

    TabsTheme_dark
    Preview info: JPEG preview quality 70; JPEG preview quality 70.
    Full-resolution PNG saved as TabsTheme_dark.png in workflow artifacts.

  • TabsTheme_light — updated screenshot. Screenshot differs (320x640 px, bit depth 8).

    TabsTheme_light
    Preview info: JPEG preview quality 70; JPEG preview quality 70.
    Full-resolution PNG saved as TabsTheme_light.png in workflow artifacts.

  • TextFieldTheme_dark — updated screenshot. Screenshot differs (320x640 px, bit depth 8).

    TextFieldTheme_dark
    Preview info: JPEG preview quality 70; JPEG preview quality 70.
    Full-resolution PNG saved as TextFieldTheme_dark.png in workflow artifacts.

  • TextFieldTheme_light — updated screenshot. Screenshot differs (320x640 px, bit depth 8).

    TextFieldTheme_light
    Preview info: JPEG preview quality 70; JPEG preview quality 70.
    Full-resolution PNG saved as TextFieldTheme_light.png in workflow artifacts.

  • ToolbarTheme_dark — updated screenshot. Screenshot differs (320x640 px, bit depth 8).

    ToolbarTheme_dark
    Preview info: JPEG preview quality 70; JPEG preview quality 70.
    Full-resolution PNG saved as ToolbarTheme_dark.png in workflow artifacts.

  • ToolbarTheme_light — updated screenshot. Screenshot differs (320x640 px, bit depth 8).

    ToolbarTheme_light
    Preview info: JPEG preview quality 70; JPEG preview quality 70.
    Full-resolution PNG saved as ToolbarTheme_light.png in workflow artifacts.

Native Android coverage

  • 📊 Line coverage: 14.46% (8850/61219 lines covered) [HTML preview] (artifact android-coverage-report, jacocoAndroidReport/html/index.html)
    • Other counters: instruction 11.74% (43658/372010), branch 5.19% (1815/34977), complexity 6.20% (2077/33516), method 10.72% (1679/15664), class 17.49% (388/2218)
    • Lowest covered classes
      • kotlin.collections.kotlin.collections.ArraysKt___ArraysKt – 0.00% (0/6327 lines covered)
      • kotlin.collections.unsigned.kotlin.collections.unsigned.UArraysKt___UArraysKt – 0.00% (0/2384 lines covered)
      • org.jacoco.agent.rt.internal_b6258fc.asm.org.jacoco.agent.rt.internal_b6258fc.asm.ClassReader – 0.00% (0/1519 lines covered)
      • kotlin.collections.kotlin.collections.CollectionsKt___CollectionsKt – 0.00% (0/1148 lines covered)
      • org.jacoco.agent.rt.internal_b6258fc.asm.org.jacoco.agent.rt.internal_b6258fc.asm.MethodWriter – 0.00% (0/923 lines covered)
      • kotlin.sequences.kotlin.sequences.SequencesKt___SequencesKt – 0.00% (0/730 lines covered)
      • kotlin.text.kotlin.text.StringsKt___StringsKt – 0.00% (0/623 lines covered)
      • org.jacoco.agent.rt.internal_b6258fc.asm.org.jacoco.agent.rt.internal_b6258fc.asm.Frame – 0.00% (0/564 lines covered)
      • kotlin.collections.kotlin.collections.ArraysKt___ArraysJvmKt – 0.00% (0/495 lines covered)
      • kotlinx.coroutines.kotlinx.coroutines.JobSupport – 0.00% (0/423 lines covered)

Benchmark Results

Detailed Performance Metrics

Metric Duration
SIMD kernel backend scalar fallback (no native SIMD)
SIMD int-add (64K x300) java 205ms / native 125ms = 1.6x speedup
SIMD float-mul (64K x300) java 86ms / native 95ms = 0.9x speedup
SIMD kernel correctness PASS (native result == scalar reference)
Base64 payload size 8192 bytes
Base64 benchmark iterations 6000
Base64 SIMD byte path gated to scalar (CPU autovectorizes scalar; explicit SIMD not beneficial here)
Base64 CN1 encode 310.000 ms
Base64 CN1 decode 281.000 ms
Base64 native encode 802.000 ms
Base64 encode ratio (CN1/native) 0.387x (61.3% faster)
Base64 native decode 894.000 ms
Base64 decode ratio (CN1/native) 0.314x (68.6% faster)
Image encode benchmark status skipped (SIMD unsupported)

- Switch.java: replace a non-ASCII U+2248 with ~ (Android port javac uses
  US-ASCII encoding and failed on it).
- scripts/javase/screenshots: refresh the 7 simulator goldens that shifted with
  the framework/theme changes (rendered on CI Linux to match the test env).
- scripts-fidelity.yml: TEMPORARY seed -- run the Android fidelity suite with
  FIDELITY_UPDATE_GOLDENS=1 + FIDELITY_UPDATE_BASELINE=1 so the native goldens
  and baseline are regenerated on CI's emulator density (the committed ones were
  rendered on a different local emulator, so 50/54 pairs "could not be compared").
  Reverted in a follow-up once the CI-density artifacts are committed.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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shai-almog commented Jun 24, 2026

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Apple Watch (watchOS / Core Graphics)

Compared 211 screenshots: 206 matched, 5 updated.

  • CheckBoxRadioTheme_dark — updated screenshot. Screenshot differs (416x496 px, bit depth 8).

    CheckBoxRadioTheme_dark
    Preview info: JPEG preview quality 70; JPEG preview quality 70.
    Full-resolution PNG saved as CheckBoxRadioTheme_dark.png in workflow artifacts.

  • CheckBoxRadioTheme_light — updated screenshot. Screenshot differs (416x496 px, bit depth 8).

    CheckBoxRadioTheme_light
    Preview info: JPEG preview quality 70; JPEG preview quality 70.
    Full-resolution PNG saved as CheckBoxRadioTheme_light.png in workflow artifacts.

  • ShowcaseTheme_dark — updated screenshot. Screenshot differs (416x496 px, bit depth 8).

    ShowcaseTheme_dark
    Preview info: JPEG preview quality 70; JPEG preview quality 70.
    Full-resolution PNG saved as ShowcaseTheme_dark.png in workflow artifacts.

  • ShowcaseTheme_light — updated screenshot. Screenshot differs (416x496 px, bit depth 8).

    ShowcaseTheme_light
    Preview info: JPEG preview quality 70; JPEG preview quality 70.
    Full-resolution PNG saved as ShowcaseTheme_light.png in workflow artifacts.

  • SwitchTheme_dark — updated screenshot. Screenshot differs (416x496 px, bit depth 8).

    SwitchTheme_dark
    Preview info: JPEG preview quality 70; JPEG preview quality 70.
    Full-resolution PNG saved as SwitchTheme_dark.png in workflow artifacts.

The native goldens + ratchet baseline are now the ones the seed run regenerated
on CI's own emulator (e.g. Tabs 377x100 vs the local 1039x277), so the fidelity
gate compares like-for-like instead of failing 50/54 pairs on size mismatch.
Removes the temporary FIDELITY_UPDATE_* seed so the job is a real one-way ratchet
again. CI baseline overall fidelity: 96.2%.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
@shai-almog

shai-almog commented Jun 24, 2026

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Compared 133 screenshots: 133 matched.
✅ Native Apple TV (tvOS, Metal) screenshot tests passed.

@shai-almog

shai-almog commented Jun 24, 2026

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Compared 131 screenshots: 131 matched.
✅ Native iOS screenshot tests passed.

Benchmark Results

  • VM Translation Time: 0 seconds
  • Compilation Time: 225 seconds

Build and Run Timing

Metric Duration
Simulator Boot 71000 ms
Simulator Boot (Run) 0 ms
App Install 12000 ms
App Launch 0 ms
Test Execution 421000 ms

Detailed Performance Metrics

Metric Duration
SIMD kernel backend SSE2 (x64) / NEON (arm64) native kernels
SIMD int-add (64K x300) java 289ms / native 3ms = 96.3x speedup
SIMD float-mul (64K x300) java 319ms / native 10ms = 31.9x speedup
SIMD kernel correctness PASS (native result == scalar reference)
Base64 payload size 8192 bytes
Base64 benchmark iterations 6000
Base64 SIMD byte path active (NEON-accelerated)
Base64 CN1 encode 323.000 ms
Base64 CN1 decode 233.000 ms
Base64 native encode 1055.000 ms
Base64 encode ratio (CN1/native) 0.306x (69.4% faster)
Base64 native decode 620.000 ms
Base64 decode ratio (CN1/native) 0.376x (62.4% faster)
Base64 SIMD encode 57.000 ms
Base64 encode ratio (SIMD/CN1) 0.176x (82.4% faster)
Base64 SIMD decode 49.000 ms
Base64 decode ratio (SIMD/CN1) 0.210x (79.0% faster)
Base64 encode ratio (SIMD/native) 0.054x (94.6% faster)
Base64 decode ratio (SIMD/native) 0.079x (92.1% faster)
Image encode benchmark iterations 100
Image createMask (SIMD off) 28.000 ms
Image createMask (SIMD on) 23.000 ms
Image createMask ratio (SIMD on/off) 0.821x (17.9% faster)
Image applyMask (SIMD off) 222.000 ms
Image applyMask (SIMD on) 167.000 ms
Image applyMask ratio (SIMD on/off) 0.752x (24.8% faster)
Image modifyAlpha (SIMD off) 254.000 ms
Image modifyAlpha (SIMD on) 166.000 ms
Image modifyAlpha ratio (SIMD on/off) 0.654x (34.6% faster)
Image modifyAlpha removeColor (SIMD off) 177.000 ms
Image modifyAlpha removeColor (SIMD on) 156.000 ms
Image modifyAlpha removeColor ratio (SIMD on/off) 0.881x (11.9% faster)

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JavaScript port screenshot updates

Compared 128 screenshots: 96 matched, 32 updated.

  • ButtonTheme_dark — updated screenshot. Screenshot differs (375x667 px, bit depth 8).

    ButtonTheme_dark
    Preview info: JPEG preview quality 70; JPEG preview quality 70.
    Full-resolution PNG saved as ButtonTheme_dark.png in workflow artifacts.

  • ButtonTheme_light — updated screenshot. Screenshot differs (375x667 px, bit depth 8).

    ButtonTheme_light
    Preview info: JPEG preview quality 70; JPEG preview quality 70.
    Full-resolution PNG saved as ButtonTheme_light.png in workflow artifacts.

  • ChatInput_dark — updated screenshot. Screenshot differs (375x667 px, bit depth 8).

    ChatInput_dark
    Preview info: JPEG preview quality 70; JPEG preview quality 70.
    Full-resolution PNG saved as ChatInput_dark.png in workflow artifacts.

  • ChatInput_light — updated screenshot. Screenshot differs (375x667 px, bit depth 8).

    ChatInput_light
    Preview info: JPEG preview quality 70; JPEG preview quality 70.
    Full-resolution PNG saved as ChatInput_light.png in workflow artifacts.

  • ChatView_dark — updated screenshot. Screenshot differs (375x667 px, bit depth 8).

    ChatView_dark
    Preview info: JPEG preview quality 70; JPEG preview quality 70.
    Full-resolution PNG saved as ChatView_dark.png in workflow artifacts.

  • ChatView_light — updated screenshot. Screenshot differs (375x667 px, bit depth 8).

    ChatView_light
    Preview info: JPEG preview quality 70; JPEG preview quality 70.
    Full-resolution PNG saved as ChatView_light.png in workflow artifacts.

  • CheckBoxRadioTheme_dark — updated screenshot. Screenshot differs (375x667 px, bit depth 8).

    CheckBoxRadioTheme_dark
    Preview info: JPEG preview quality 70; JPEG preview quality 70.
    Full-resolution PNG saved as CheckBoxRadioTheme_dark.png in workflow artifacts.

  • CheckBoxRadioTheme_light — updated screenshot. Screenshot differs (375x667 px, bit depth 8).

    CheckBoxRadioTheme_light
    Preview info: JPEG preview quality 70; JPEG preview quality 70.
    Full-resolution PNG saved as CheckBoxRadioTheme_light.png in workflow artifacts.

  • DialogTheme_dark — updated screenshot. Screenshot differs (375x667 px, bit depth 8).

    DialogTheme_dark
    Preview info: JPEG preview quality 70; JPEG preview quality 70.
    Full-resolution PNG saved as DialogTheme_dark.png in workflow artifacts.

  • DialogTheme_light — updated screenshot. Screenshot differs (375x667 px, bit depth 8).

    DialogTheme_light
    Preview info: JPEG preview quality 70; JPEG preview quality 70.
    Full-resolution PNG saved as DialogTheme_light.png in workflow artifacts.

  • FloatingActionButtonTheme_dark — updated screenshot. Screenshot differs (375x667 px, bit depth 8).

    FloatingActionButtonTheme_dark
    Preview info: JPEG preview quality 70; JPEG preview quality 70.
    Full-resolution PNG saved as FloatingActionButtonTheme_dark.png in workflow artifacts.

  • FloatingActionButtonTheme_light — updated screenshot. Screenshot differs (375x667 px, bit depth 8).

    FloatingActionButtonTheme_light
    Preview info: JPEG preview quality 70; JPEG preview quality 70.
    Full-resolution PNG saved as FloatingActionButtonTheme_light.png in workflow artifacts.

  • ListTheme_dark — updated screenshot. Screenshot differs (375x667 px, bit depth 8).

    ListTheme_dark
    Preview info: JPEG preview quality 70; JPEG preview quality 70.
    Full-resolution PNG saved as ListTheme_dark.png in workflow artifacts.

  • ListTheme_light — updated screenshot. Screenshot differs (375x667 px, bit depth 8).

    ListTheme_light
    Preview info: JPEG preview quality 70; JPEG preview quality 70.
    Full-resolution PNG saved as ListTheme_light.png in workflow artifacts.

  • MultiButtonTheme_dark — updated screenshot. Screenshot differs (375x667 px, bit depth 8).

    MultiButtonTheme_dark
    Preview info: JPEG preview quality 70; JPEG preview quality 70.
    Full-resolution PNG saved as MultiButtonTheme_dark.png in workflow artifacts.

  • MultiButtonTheme_light — updated screenshot. Screenshot differs (375x667 px, bit depth 8).

    MultiButtonTheme_light
    Preview info: JPEG preview quality 70; JPEG preview quality 70.
    Full-resolution PNG saved as MultiButtonTheme_light.png in workflow artifacts.

  • PaletteOverrideTheme_dark — updated screenshot. Screenshot differs (375x667 px, bit depth 8).

    PaletteOverrideTheme_dark
    Preview info: JPEG preview quality 70; JPEG preview quality 70.
    Full-resolution PNG saved as PaletteOverrideTheme_dark.png in workflow artifacts.

  • PaletteOverrideTheme_light — updated screenshot. Screenshot differs (375x667 px, bit depth 8).

    PaletteOverrideTheme_light
    Preview info: JPEG preview quality 70; JPEG preview quality 70.
    Full-resolution PNG saved as PaletteOverrideTheme_light.png in workflow artifacts.

  • PickerTheme_dark — updated screenshot. Screenshot differs (375x667 px, bit depth 8).

    PickerTheme_dark
    Preview info: JPEG preview quality 70; JPEG preview quality 70.
    Full-resolution PNG saved as PickerTheme_dark.png in workflow artifacts.

  • PickerTheme_light — updated screenshot. Screenshot differs (375x667 px, bit depth 8).

    PickerTheme_light
    Preview info: JPEG preview quality 70; JPEG preview quality 70.
    Full-resolution PNG saved as PickerTheme_light.png in workflow artifacts.

  • ShowcaseTheme_dark — updated screenshot. Screenshot differs (375x667 px, bit depth 8).

    ShowcaseTheme_dark
    Preview info: JPEG preview quality 70; JPEG preview quality 70.
    Full-resolution PNG saved as ShowcaseTheme_dark.png in workflow artifacts.

  • ShowcaseTheme_light — updated screenshot. Screenshot differs (375x667 px, bit depth 8).

    ShowcaseTheme_light
    Preview info: JPEG preview quality 70; JPEG preview quality 70.
    Full-resolution PNG saved as ShowcaseTheme_light.png in workflow artifacts.

  • SpanLabelTheme_dark — updated screenshot. Screenshot differs (375x667 px, bit depth 8).

    SpanLabelTheme_dark
    Preview info: JPEG preview quality 70; JPEG preview quality 70.
    Full-resolution PNG saved as SpanLabelTheme_dark.png in workflow artifacts.

  • SpanLabelTheme_light — updated screenshot. Screenshot differs (375x667 px, bit depth 8).

    SpanLabelTheme_light
    Preview info: JPEG preview quality 70; JPEG preview quality 70.
    Full-resolution PNG saved as SpanLabelTheme_light.png in workflow artifacts.

  • SwitchTheme_dark — updated screenshot. Screenshot differs (375x667 px, bit depth 8).

    SwitchTheme_dark
    Preview info: JPEG preview quality 70; JPEG preview quality 70.
    Full-resolution PNG saved as SwitchTheme_dark.png in workflow artifacts.

  • SwitchTheme_light — updated screenshot. Screenshot differs (375x667 px, bit depth 8).

    SwitchTheme_light
    Preview info: JPEG preview quality 70; JPEG preview quality 70.
    Full-resolution PNG saved as SwitchTheme_light.png in workflow artifacts.

  • TabsTheme_dark — updated screenshot. Screenshot differs (375x667 px, bit depth 8).

    TabsTheme_dark
    Preview info: JPEG preview quality 70; JPEG preview quality 70.
    Full-resolution PNG saved as TabsTheme_dark.png in workflow artifacts.

  • TabsTheme_light — updated screenshot. Screenshot differs (375x667 px, bit depth 8).

    TabsTheme_light
    Preview info: JPEG preview quality 70; JPEG preview quality 70.
    Full-resolution PNG saved as TabsTheme_light.png in workflow artifacts.

  • TextFieldTheme_dark — updated screenshot. Screenshot differs (375x667 px, bit depth 8).

    TextFieldTheme_dark
    Preview info: JPEG preview quality 70; JPEG preview quality 70.
    Full-resolution PNG saved as TextFieldTheme_dark.png in workflow artifacts.

  • TextFieldTheme_light — updated screenshot. Screenshot differs (375x667 px, bit depth 8).

    TextFieldTheme_light
    Preview info: JPEG preview quality 70; JPEG preview quality 70.
    Full-resolution PNG saved as TextFieldTheme_light.png in workflow artifacts.

  • ToolbarTheme_dark — updated screenshot. Screenshot differs (375x667 px, bit depth 8).

    ToolbarTheme_dark
    Preview info: JPEG preview quality 70; JPEG preview quality 70.
    Full-resolution PNG saved as ToolbarTheme_dark.png in workflow artifacts.

  • ToolbarTheme_light — updated screenshot. Screenshot differs (375x667 px, bit depth 8).

    ToolbarTheme_light
    Preview info: JPEG preview quality 70; JPEG preview quality 70.
    Full-resolution PNG saved as ToolbarTheme_light.png in workflow artifacts.

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shai-almog commented Jun 24, 2026

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Compared 134 screenshots: 134 matched.
✅ Native Mac screenshot tests passed.

Benchmark Results

  • VM Translation Time: 0 seconds
  • Compilation Time: 217 seconds

Detailed Performance Metrics

Metric Duration
SIMD kernel backend SSE2 (x64) / NEON (arm64) native kernels
SIMD int-add (64K x300) java 56ms / native 3ms = 18.6x speedup
SIMD float-mul (64K x300) java 54ms / native 3ms = 18.0x speedup
SIMD kernel correctness PASS (native result == scalar reference)
Base64 payload size 8192 bytes
Base64 benchmark iterations 6000
Base64 SIMD byte path active (NEON-accelerated)
Base64 CN1 encode 377.000 ms
Base64 CN1 decode 290.000 ms
Base64 native encode 1206.000 ms
Base64 encode ratio (CN1/native) 0.313x (68.7% faster)
Base64 native decode 863.000 ms
Base64 decode ratio (CN1/native) 0.336x (66.4% faster)
Base64 SIMD encode 69.000 ms
Base64 encode ratio (SIMD/CN1) 0.183x (81.7% faster)
Base64 SIMD decode 62.000 ms
Base64 decode ratio (SIMD/CN1) 0.214x (78.6% faster)
Base64 encode ratio (SIMD/native) 0.057x (94.3% faster)
Base64 decode ratio (SIMD/native) 0.072x (92.8% faster)
Image encode benchmark iterations 100
Image createMask (SIMD off) 34.000 ms
Image createMask (SIMD on) 31.000 ms
Image createMask ratio (SIMD on/off) 0.912x (8.8% faster)
Image applyMask (SIMD off) 237.000 ms
Image applyMask (SIMD on) 248.000 ms
Image applyMask ratio (SIMD on/off) 1.046x (4.6% slower)
Image modifyAlpha (SIMD off) 230.000 ms
Image modifyAlpha (SIMD on) 181.000 ms
Image modifyAlpha ratio (SIMD on/off) 0.787x (21.3% faster)
Image modifyAlpha removeColor (SIMD off) 6906.000 ms
Image modifyAlpha removeColor (SIMD on) 194.000 ms
Image modifyAlpha removeColor ratio (SIMD on/off) 0.028x (97.2% faster)

shai-almog and others added 2 commits June 24, 2026 07:32
iOS fidelity native references now render (48 delivered, was 0). The earlier
"ParparVM can't render UIKit in a native method" conclusion was wrong: it was
three mundane MRC (non-ARC) memory bugs in NativeWidgetFactoryImpl.m --

1. knownKind: cached an AUTORELEASED +[NSSet setWithObjects:] in a static, which
   dangled once the autorelease pool drained between native calls; the 2nd call
   derefed freed memory. ParparVM turns that EXC_BAD_ACCESS into a bogus Java NPE
   (which read as "buildAndRender NPEs"). Fixed: -[alloc initWithObjects:] (+1).
2. The rendered NSData was autoreleased and built on the main queue (UIKit layout
   -- e.g. SF-Symbol buttons -- hangs off-main, so the build is dispatch_sync'd to
   main); when dispatch_sync returned, main's pool drained and freed it before the
   EDT's writeToFile. Fixed: -retain it across the boundary, -release after.
3. (UIKit build moved to the main thread to avoid the off-main layout hang.)

Report (RenderFidelityReport): lead with median / worst-pair / 25th-percentile /
distribution buckets instead of a single misleading mean; add a per-pair
percentage table (Fidelity, SSIM, mean-delta, delta-vs-baseline) sorted worst
first; list unscored pairs explicitly; render the side-by-side cards for every
pair worst-first.

Workflow: drop continue-on-error on the iOS job (no longer a blocker); reseed
per-environment goldens (FIDELITY_UPDATE_GOLDENS) while the committed baseline
remains the portable ratchet floor.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
… app

The off-screen UIKit factory render was bunk: it rasterized DETACHED widgets at
scale=1.0, so a 30pt button was 30px inside a 1087px tile (tiny, wrong size), and
UINavigationBar/UITabBar rendered blank without a window. Replaced it for iOS with
the approach Shai asked for:

- scripts/fidelity-app/ios-native-ref/NativeRef.swift: a standalone native iOS app
  that lays each reference UIKit widget out in a REAL UIWindow and captures it with
  drawHierarchy(afterScreenUpdates:) -- so nav/tab bars render correctly -- at CN1's
  pixel density (so the PNG overlays the CN1 render 1:1, no scaling). Built directly
  with swiftc (no Xcode project) by scripts/build-ios-native-ref.sh, which runs it on
  the simulator and copies the PNGs into the committed iOS goldens.
- run-ios-fidelity-tests.sh: iOS now compares the CN1 render against these COMMITTED
  goldens (generated offline, not same-run) instead of the broken factory native.
- ProcessScreenshots: tolerate a few px of cross-environment rounding (golden 1088 vs
  CN1 1087) by cropping both to their common top-left region before diffing -- a true
  1:1 overlay, never a scale.

Result: all 50 iOS pairs now compare against real, correctly-sized native widgets
(Toolbar was 0% blank -> a real centred-vs-left-aligned title diff). Seeded the iOS
ratchet baseline (mean 62.3%); the low scores are the genuine untuned-iOSModern-theme
gaps to drive up next.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
@shai-almog

shai-almog commented Jun 24, 2026

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Compared 135 screenshots: 135 matched.
✅ Native iOS Metal screenshot tests passed.

Benchmark Results

  • VM Translation Time: 0 seconds
  • Compilation Time: 291 seconds

Build and Run Timing

Metric Duration
Simulator Boot 104000 ms
Simulator Boot (Run) 0 ms
App Install 11000 ms
App Launch 4000 ms
Test Execution 300000 ms

Detailed Performance Metrics

Metric Duration
SIMD kernel backend SSE2 (x64) / NEON (arm64) native kernels
SIMD int-add (64K x300) java 62ms / native 3ms = 20.6x speedup
SIMD float-mul (64K x300) java 69ms / native 4ms = 17.2x speedup
SIMD kernel correctness PASS (native result == scalar reference)
Base64 payload size 8192 bytes
Base64 benchmark iterations 6000
Base64 SIMD byte path active (NEON-accelerated)
Base64 CN1 encode 726.000 ms
Base64 CN1 decode 206.000 ms
Base64 native encode 616.000 ms
Base64 encode ratio (CN1/native) 1.179x (17.9% slower)
Base64 native decode 385.000 ms
Base64 decode ratio (CN1/native) 0.535x (46.5% faster)
Base64 SIMD encode 58.000 ms
Base64 encode ratio (SIMD/CN1) 0.080x (92.0% faster)
Base64 SIMD decode 72.000 ms
Base64 decode ratio (SIMD/CN1) 0.350x (65.0% faster)
Base64 encode ratio (SIMD/native) 0.094x (90.6% faster)
Base64 decode ratio (SIMD/native) 0.187x (81.3% faster)
Image encode benchmark iterations 100
Image createMask (SIMD off) 19.000 ms
Image createMask (SIMD on) 2.000 ms
Image createMask ratio (SIMD on/off) 0.105x (89.5% faster)
Image applyMask (SIMD off) 70.000 ms
Image applyMask (SIMD on) 31.000 ms
Image applyMask ratio (SIMD on/off) 0.443x (55.7% faster)
Image modifyAlpha (SIMD off) 82.000 ms
Image modifyAlpha (SIMD on) 30.000 ms
Image modifyAlpha ratio (SIMD on/off) 0.366x (63.4% faster)
Image modifyAlpha removeColor (SIMD off) 76.000 ms
Image modifyAlpha removeColor (SIMD on) 30.000 ms
Image modifyAlpha removeColor ratio (SIMD on/off) 0.395x (60.5% faster)

shai-almog and others added 2 commits June 24, 2026 09:03
The native and CN1 tiles both anchor the widget top-left, but their pixel sizes
can diverge -- a few px of cross-environment rounding (iOS offline goldens), or a
larger native-vs-CN1 tile-geometry gap that flakes between Android emulator runs
(e.g. CN1 320 vs native 377). Failing those as "size_mismatch" broke the gate.
Now both are cropped to their common top-left region and overlaid 1:1 (never a
scale); the structural metric still crops to each widget's content bbox, so an
honest extent difference scores lower rather than erroring. Only a degenerate
overlap (<8px) is an error.

TEMPORARY: FIDELITY_UPDATE_BASELINE=1 on both run steps to reseed the ratchet
baselines on CI under the new comparison (reverted once the baselines are
committed).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The old score was the mean colour agreement over all widget-content pixels, so a
large flat region that happened to match -- e.g. a dark nav-bar fill against a
dark tile -- could carry the score into the high 80s even when the actual widget
(the title) was centred in one render and left-aligned at a totally different
font size in the other. "Mostly got points for being black."

Now fidelity = min(fillSim, structSim):
  - fillSim   = mean colour agreement over content pixels (the old term; catches
                wrong fill colours).
  - structSim = the same agreement WEIGHTED BY local-gradient salience SQUARED, so
                flat fills count for ~nothing and the strongest edges -- glyph
                strokes, crisp outlines, separators -- dominate. A mis-placed or
                mis-sized title lands its strokes on the other render's flat fill,
                collapsing this term.
A widget must now agree in BOTH fill AND structure/placement. Effect on the iOS
Toolbar that triggered this: 89.3% -> ~59% (dark) / 36% (light), matching the
independent SSIM (~56%), while genuinely-similar widgets (an off switch, disabled
buttons) stay in the mid-80s. This is stricter for Android too; the CI seed run
reseeds both ratchet baselines under it.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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