Version 3.6.0 is out! Thanks to AI tooling I finally had the bandwidth to work through all open PRs and critical bugs. Special thanks to Deantwo and all contributors who helped others while I was away.
I am looking for collaborators. If you are interested in helping maintain this project, please reach out — open an issue or contact me directly.
Current release targets
netstandard2.0only. This covers .NET Framework 4.6.1+, .NET Core 2.0+, .NET 5/6/7/8/9, Xamarin, and Unity.Tested and debugged against RouterOS 7.21.4 (latest stable).
tik4net is a .NET library for communicating with MikroTik routers via the MikroTik API protocol. It offers a clean, easy-to-use interface that scales from low-level raw API access all the way up to a fully typed O/R mapper.
| Package | NuGet | Description |
|---|---|---|
| tik4net | Low-level ADO.NET-like API — synchronous and async R/W access | |
| tik4net.entities | High-level O/R mapper — strongly typed entities, full CRUD. Pulls in tik4net automatically. |
|
| tik4net.testing | Unit-testing support — TikFakeConnection lets you write tests without a live router |
Tools — semi-automatic C# code generators for custom entities (used with tik4net.entities).
- Easy to use with O/R mapper like highlevel API
- Low level access supported by low level API
- Stable interface and backward compatibility
- Broad range of .NET runtimes supported (including .NET core 2 and Xamarin)
- New mikrotik v.6.43 login process supported
- Includes MNDP discovery helper
- Easy to understand and well documented code
Install via NuGet — see the package table above, or:
dotnet add package tik4net.entities # high-level API (pulls in tik4net)
dotnet add package tik4net # low-level API only
dotnet add package tik4net.testing # unit-testing support
See release notes / version history for what's new.
Mikrotik API wiki:
Project wiki:
Examples:
- example project
- support forum
- For VisualBasic trivial example see VB example
using (ITikConnection connection = ConnectionFactory.CreateConnection(TikConnectionType.Api_v2)) // Use TikConnectionType.Api for mikrotikversion prior v6.45
{
connection.Open(HOST, USER, PASS); ITikCommand cmd = connection.CreateCommand("/system/identity/print");
var identity = cmd.ExecuteScalar();
Console.WriteLine("Identity: {0}", identity); var logs = connection.LoadList<Log>();
foreach (Log log in logs)
{
Console.WriteLine("{0}[{1}]: {2}", log.Time, log.Topics, log.Message);
} var firewallFilter = new FirewallFilter()
{
Chain = FirewallFilter.ChainType.Forward,
Action = FirewallFilter.ActionType.Accept,
};
connection.Save(firewallFilter); ITikCommand torchCmd = connection.CreateCommand("/tool/torch",
connection.CreateParameter("interface", "ether1"),
connection.CreateParameter("port", "any"),
connection.CreateParameter("src-address", "0.0.0.0/0"),
connection.CreateParameter("dst-address", "0.0.0.0/0"));
torchCmd.ExecuteAsync(response =>
{
Console.WriteLine("Row: " + response.GetResponseField("tx"));
});
Console.WriteLine("Press ENTER");
Console.ReadLine();
torchCmd.Cancel();- Importing other classes
- Looking for betatesters
- create highlevel classes for all mikrotik entities (you can still generate your own classes)
- create tiklink project - easy use-to wrapper over mikrotik router with fluent API
- convert examples to separate unittests (in progress)
- tiktop — a MikroTik traffic monitor inspired by Linux
iftop(currently in alpha, publication coming soon)
REMARKS: This project is rewritten version of deprecated tik4net at googlecode (last version was 0.9.7.)
- Apache 2.0.