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fix: Make GenericSkeleton::GetEvents() non-const#468

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NEOatNHNG/GenericSkeletons-GetEvents-mutable
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fix: Make GenericSkeleton::GetEvents() non-const#468
NEOatNHNG wants to merge 1 commit into
mainfrom
NEOatNHNG/GenericSkeletons-GetEvents-mutable

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In order to Allocate() or Send() an event, the user needs a mutable GenericSkeletonEvent.

Fixes #467

@castler castler added this pull request to the merge queue May 22, 2026
@github-merge-queue github-merge-queue Bot removed this pull request from the merge queue due to failed status checks May 22, 2026
@castler castler added this pull request to the merge queue May 22, 2026
@github-merge-queue github-merge-queue Bot removed this pull request from the merge queue due to failed status checks May 22, 2026
In order to Allocate() or Send() an event, the
user needs a mutable GenericSkeletonEvent.

Fixes #467
@castler castler force-pushed the NEOatNHNG/GenericSkeletons-GetEvents-mutable branch from 89b9149 to 03c3425 Compare May 22, 2026 13:28
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Bug: GenericSkeleton::GetEvents() retuns a const EventMap but Allocate()/Send() need mutability

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