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3 changes: 3 additions & 0 deletions .gitignore
Original file line number Diff line number Diff line change
Expand Up @@ -29,3 +29,6 @@ Samples/Desktop/D3D12HelloWorld/src/HelloVAEncode/*.h264
/Samples/Desktop/D3D12Raytracing/src/D3D12OMMOfflineBaker/jacaranda_tree_4k.obj

/Samples/Desktop/**/x64

# vcpkg manifest-mode install tree
vcpkg_installed/
75 changes: 72 additions & 3 deletions Libraries/D3DX12AffinityLayer/Desktop/D3DX12AffinityLayer.vcxproj
Original file line number Diff line number Diff line change
Expand Up @@ -5,28 +5,49 @@
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Expand All @@ -38,20 +59,36 @@
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Expand All @@ -65,6 +102,19 @@
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Expand All @@ -82,6 +132,23 @@
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Expand Down Expand Up @@ -126,7 +193,9 @@
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Expand Down
77 changes: 70 additions & 7 deletions Libraries/D3DX12AffinityLayer/UWP/D3DX12AffinityLayer.vcxproj
Original file line number Diff line number Diff line change
Expand Up @@ -13,6 +13,10 @@
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Expand All @@ -25,6 +29,10 @@
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Expand All @@ -35,43 +43,54 @@
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Expand All @@ -93,9 +112,15 @@
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Expand Down Expand Up @@ -123,11 +148,21 @@
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Expand Down Expand Up @@ -193,6 +228,19 @@
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Expand All @@ -206,6 +254,19 @@
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Expand Down Expand Up @@ -252,7 +313,9 @@
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Expand Down
4 changes: 2 additions & 2 deletions MiniEngine/Core/Color.h
Original file line number Diff line number Diff line change
Expand Up @@ -133,7 +133,7 @@ inline Color Color::FromREC709( void ) const
inline uint32_t Color::R10G10B10A2( void ) const
{
XMVECTOR result = XMVectorRound(XMVectorMultiply(XMVectorSaturate(m_value), XMVectorSet(1023.0f, 1023.0f, 1023.0f, 3.0f)));
result = _mm_castsi128_ps(_mm_cvttps_epi32(result));
result = XMConvertVectorFloatToInt(result, 0);
uint32_t r = XMVectorGetIntX(result);
uint32_t g = XMVectorGetIntY(result);
uint32_t b = XMVectorGetIntZ(result);
Expand All @@ -144,7 +144,7 @@ inline uint32_t Color::R10G10B10A2( void ) const
inline uint32_t Color::R8G8B8A8( void ) const
{
XMVECTOR result = XMVectorRound(XMVectorMultiply(XMVectorSaturate(m_value), XMVectorReplicate(255.0f)));
result = _mm_castsi128_ps(_mm_cvttps_epi32(result));
result = XMConvertVectorFloatToInt(result, 0);
uint32_t r = XMVectorGetIntX(result);
uint32_t g = XMVectorGetIntY(result);
uint32_t b = XMVectorGetIntZ(result);
Expand Down
2 changes: 1 addition & 1 deletion MiniEngine/Core/CommandContext.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -459,7 +459,7 @@ void CommandContext::WriteBuffer( GpuResource& Dest, size_t DestOffset, const vo
void CommandContext::FillBuffer( GpuResource& Dest, size_t DestOffset, DWParam Value, size_t NumBytes )
{
DynAlloc TempSpace = m_CpuLinearAllocator.Allocate( NumBytes, 512 );
__m128 VectorValue = _mm_set1_ps(Value.Float);
DirectX::XMVECTOR VectorValue = DirectX::XMVectorReplicate(Value.Float);
SIMDMemFill(TempSpace.DataPtr, VectorValue, Math::DivideByMultiple(NumBytes, 16));
CopyBufferRegion(Dest, DestOffset, TempSpace.Buffer, TempSpace.Offset, NumBytes );
}
Expand Down
12 changes: 12 additions & 0 deletions MiniEngine/Core/Core.vcxproj
Original file line number Diff line number Diff line change
Expand Up @@ -6,14 +6,26 @@
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Expand Down
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