Send2UE - Fix combined mesh export transforms and child selection (#188)#194
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- Fix collision primitive transforms (position, rotation, scale) for combined mesh exports with EMPTY display transforms - Fix visual mesh distortion when parent EMPTY has non-uniform scale/rotation set for display purposes - Add EMPTY type check to prevent non-EMPTY parents from entering combined mesh path - Skip child objects not in current View Layer to prevent selection error - Filter non-export-collection children from combined mesh exports
jack-yao91
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May 27, 2026
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Hey @jack-yao91 thanks for approving. Do you mind checking the discord? I have a question there about the tests. |
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Original PR by @kyleyoungblom