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cpu-architecture-design

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A study in MIPS microarchitecture trade-offs. This project implements three CPU designs: a single-cycle, a hardware-scheduled multicycle, and a software-scheduled pipelined core; then documents and contrasts their performance/complexity. Source is organized by variant (src_sc, src_hw, src_sw) with dedicated testbenches and write-ups.

  • Updated Aug 18, 2025
  • Python

Replay-stable 64-bit 4-Way SMT-VLIW instruction-set emulator/runtime with streaming-vector transport, typed-slot scheduling, runtime-owned legality, replay evidence, and compiler/runtime structural agreement.

  • Updated Apr 27, 2026
  • C#

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