GPU hardware simulation on Apple GPUs: Verilog‑2005 frontend and Metal (MSL) backend that elaborates designs and emits Metal kernels/host runtime + VCDs.
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Updated
Jan 14, 2026 - C++
GPU hardware simulation on Apple GPUs: Verilog‑2005 frontend and Metal (MSL) backend that elaborates designs and emits Metal kernels/host runtime + VCDs.
Simple weather app written in Swift, UIKit and Metal shaders
Skill pack for custom PyTorch MPS kernels on Apple Silicon (examples, tests, and optimization patterns).
Skill pack for custom MLX Metal kernels on Apple Silicon (examples, tests, and optimization patterns).
A high-performance AI compute engine built natively for Apple Silicon. Implements direct GPU control via Swift and Metal with zero-copy UMA memory management and custom GEMM kernels.
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