Revert highest shader model to 6.9 for the 1.9.2607 release#8617
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alsepkow wants to merge 1 commit into
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Revert highest shader model to 6.9 for the 1.9.2607 release#8617alsepkow wants to merge 1 commit into
alsepkow wants to merge 1 commit into
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Lower the highest recognized shader model from 6.10 to 6.9 so this release branch only produces up to Shader Model 6.9. Sets highest_minor = 9 in hctdb_instrhelp.py and regenerates the dependent sources (DxilConstants.h, DxilShaderModel.h/.cpp, HLSLOptions.td), dropping all 6.10 target profiles, the SM 6.10 table entries, and IsSM610Plus. kDxilMinor and the validator version follow at 1.9. Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com> Copilot-Session: f3140c6f-a4ea-4f73-aac8-df248801fd8f
joaosaffran
approved these changes
Jul 14, 2026
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Superseded by #8618, staged from my fork (alsepkow/DirectXShaderCompiler) instead of an upstream topic branch. |
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Lowers the highest recognized shader model from 6.10 back to 6.9 for this new 1.9 release.